Blender to Unreal Engine - 3D Plants and Vegetation - Painting 3D Grass

Blender to Unreal Engine - 3D Plants and Vegetation - Painting 3D Grass

Assessment

Interactive Video

Information Technology (IT), Architecture

University

Hard

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This video tutorial covers the process of UV mapping and texturing for 3D grass models. It begins with setting up UV coordinates, followed by unwrapping and addressing mapping issues. The tutorial then moves on to finalizing the UV mapping by packing islands and making necessary adjustments. The texturing process starts with applying base colors and smooth shaders, followed by adding texture variations using brushes. The lesson concludes with final touches and a summary of the steps taken.

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1.

OPEN ENDED QUESTION

3 mins • 1 pt

What new insight or understanding did you gain from this video?

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