Extra: Make Your Class an Arduino Library

Extra: Make Your Class an Arduino Library

Assessment

Interactive Video

Information Technology (IT), Architecture

University

Hard

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The video tutorial explains how to create and use a class as a library in Arduino. It covers the benefits of using libraries, such as reusability and sharing, and provides a step-by-step guide on organizing files in the Arduino library folder. The tutorial also demonstrates how to use the library in projects and discusses modifying and sharing libraries. The process involves creating a new folder in the Arduino libraries directory, moving the header and CPP files, and updating the Arduino IDE to recognize the changes.

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3 questions

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1.

OPEN ENDED QUESTION

3 mins • 1 pt

What happens to the code in the Arduino IDE after you move the header and CPP files to the library folder?

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2.

OPEN ENDED QUESTION

3 mins • 1 pt

Explain the difference between using quotes and angle brackets when including libraries in your Arduino program.

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3.

OPEN ENDED QUESTION

3 mins • 1 pt

What considerations should you keep in mind when deciding whether to create an object-oriented class as a library?

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