Arduino OOP - Extra: Make Your Class an Arduino Library

Arduino OOP - Extra: Make Your Class an Arduino Library

Assessment

Interactive Video

Information Technology (IT), Architecture

University

Hard

Created by

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The video tutorial explains how to create and use a class as a library in Arduino. It highlights the benefits of libraries, such as reusability and sharing, and provides a step-by-step guide on organizing files and using the library in projects. The tutorial also covers modifying and sharing libraries, and concludes with reverting to the original project setup.

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7 questions

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1.

OPEN ENDED QUESTION

3 mins • 1 pt

What are the benefits of creating a class as a library in Arduino?

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2.

OPEN ENDED QUESTION

3 mins • 1 pt

What should you do if you don't see the file extensions in your Arduino IDE?

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3.

OPEN ENDED QUESTION

3 mins • 1 pt

Describe the steps to create a library in Arduino.

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4.

OPEN ENDED QUESTION

3 mins • 1 pt

What happens to the code in your program after you move the header and CPP files to the library folder?

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5.

OPEN ENDED QUESTION

3 mins • 1 pt

Explain the difference between using quotes and angle brackets when including libraries in Arduino.

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6.

OPEN ENDED QUESTION

3 mins • 1 pt

How can you share a library created in Arduino?

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7.

OPEN ENDED QUESTION

3 mins • 1 pt

What considerations should you keep in mind when modifying files for a project in Arduino?

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