Using Game Design to Improve My Classroom

Using Game Design to Improve My Classroom

Assessment

Interactive Video

Other

11th Grade - University

Hard

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Quizizz Content

FREE Resource

Mr. Anderson discusses how he uses gamification in his classroom by drawing parallels with Angry Birds. He introduces Biohazard 5, a game designed to teach biology concepts, and explains the grading and leaderboard system. The class is structured to promote independent learning, with students progressing through levels. Data collection and analysis are integrated into the curriculum, and videos and study guides support learning. The quiz system emphasizes mastery learning. The classroom environment is dynamic, with students working at their own pace, though challenges like reading comprehension persist.

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4 questions

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1.

OPEN ENDED QUESTION

3 mins • 1 pt

How does the teacher incorporate technology into the learning process?

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2.

OPEN ENDED QUESTION

3 mins • 1 pt

What role do quizzes play in the teacher's classroom, and how are they structured?

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3.

OPEN ENDED QUESTION

3 mins • 1 pt

What are some of the challenges the teacher faces with students learning independently?

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4.

OPEN ENDED QUESTION

3 mins • 1 pt

Discuss the importance of reading comprehension in the context of the teacher's class.

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