
Jessica Millstone - Playful Learning
Interactive Video
•
Instructional Technology
•
6th - 8th Grade
•
Practice Problem
•
Hard
Wayground Content
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7 questions
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1.
OPEN ENDED QUESTION
3 mins • 1 pt
What role do games play in the classroom according to the text?
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2.
OPEN ENDED QUESTION
3 mins • 1 pt
What is the significance of 'maker culture' in education as mentioned in the text?
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3.
OPEN ENDED QUESTION
3 mins • 1 pt
How does Jessica Millstone suggest teachers can learn best?
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4.
OPEN ENDED QUESTION
3 mins • 1 pt
How does Jessica Millstone describe the impact of digital media on learning?
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5.
OPEN ENDED QUESTION
3 mins • 1 pt
What research did Jessica Millstone conduct at the Joan Ganz Cooney Center?
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6.
OPEN ENDED QUESTION
3 mins • 1 pt
What is the main focus of Jessica Millstone's work at BrainPOP?
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7.
OPEN ENDED QUESTION
3 mins • 1 pt
What strategies does BrainPOP use to promote the use of games in education?
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