Building Medieval Worlds - Unreal Engine 5 Modular Kitbash - Building Base for River Pass House

Building Medieval Worlds - Unreal Engine 5 Modular Kitbash - Building Base for River Pass House

Assessment

Interactive Video

Information Technology (IT), Architecture

University

Hard

Created by

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This video tutorial is part of the Unreal Engine 5 Module combat course. It focuses on constructing a water mill with additional features like a clock tower and extensions. The instructor guides through selecting building parts, adding windows, and setting up the base and foundation. The lesson concludes with final adjustments and considerations for the design.

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10 questions

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1.

OPEN ENDED QUESTION

3 mins • 1 pt

What additional feature is being added to the building in the lesson?

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2.

OPEN ENDED QUESTION

3 mins • 1 pt

Describe the overall layout plan for the building and its surroundings.

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3.

OPEN ENDED QUESTION

3 mins • 1 pt

What type of door is the teacher considering for the building?

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4.

OPEN ENDED QUESTION

3 mins • 1 pt

Explain the purpose of the water mill mentioned in the lesson.

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5.

OPEN ENDED QUESTION

3 mins • 1 pt

How does the teacher plan to address the overlapping sections of the building?

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6.

OPEN ENDED QUESTION

3 mins • 1 pt

What adjustments are made to the wall's dimensions during the lesson?

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7.

OPEN ENDED QUESTION

3 mins • 1 pt

What is the significance of the lion's head mentioned in the lesson?

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