Building Medieval Worlds - Unreal Engine 5 Modular Kitbash - Creating Curvature Out of Stone Walls

Building Medieval Worlds - Unreal Engine 5 Modular Kitbash - Creating Curvature Out of Stone Walls

Assessment

Interactive Video

Information Technology (IT), Architecture, Arts

University

Hard

Created by

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In this tutorial, the instructor continues building a castle in Unreal Engine 5 by adding square towers for variation and detail. The lesson covers positioning and adjusting these towers, exploring roof options, and combining elements for better alignment. The instructor also demonstrates creating a curved wall for a more organic look, making final adjustments, and concluding the lesson.

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4 questions

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1.

OPEN ENDED QUESTION

3 mins • 1 pt

What tools or methods did the teacher use to manipulate the tower and wall pieces?

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2.

OPEN ENDED QUESTION

3 mins • 1 pt

What did the teacher suggest about the placement of the towers in relation to the wall?

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3.

OPEN ENDED QUESTION

3 mins • 1 pt

What considerations did the teacher mention regarding the overall image of the project?

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4.

OPEN ENDED QUESTION

3 mins • 1 pt

What was the teacher's final thought on the design of the castle?

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