
BROADENING STUDENT'S PARTICIPATION IN STEM
Interactive Video
•
Science, Information Technology (IT), Architecture
•
11th Grade - University
•
Practice Problem
•
Hard
Wayground Content
FREE Resource
The video highlights the crisis in STEM education, emphasizing the need for innovative solutions to make learning engaging and effective. It introduces a role-playing game designed to teach STEM concepts through interactive gameplay, allowing players to learn about historical figures and conduct experiments. The game aims to reach a wide audience, leveraging the popularity of gaming among youth to bridge the educational gap and inspire future scientists and engineers.
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2 questions
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1.
OPEN ENDED QUESTION
3 mins • 1 pt
In what ways can players contribute to the game, and how does this enhance their learning experience?
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2.
OPEN ENDED QUESTION
3 mins • 1 pt
Why is it important to act now to train young scientists, technologists, mathematicians, and engineers?
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OFF
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