Structural Design Patterns in Modern C++ - Console Project - Part IV

Structural Design Patterns in Modern C++ - Console Project - Part IV

Assessment

Interactive Video

Information Technology (IT), Architecture

University

Hard

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The video tutorial discusses issues in a class and how clients can use it to write colored text to the console. It explains the implementation of the Console class, emphasizing the use of static methods to avoid creating instances. The video compares Singleton and Monostate patterns, opting for Monostate to simplify usage. Code optimization is achieved by removing unnecessary parts like the destructor. The advantages of the Console class include reduced dependency on OS APIs, ease of use, and a simple API. The tutorial concludes with a summary of the benefits and a farewell.

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3 questions

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1.

OPEN ENDED QUESTION

3 mins • 1 pt

What advantages does the Console class provide in terms of dependency on operating system APIs?

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2.

OPEN ENDED QUESTION

3 mins • 1 pt

What changes would need to be made to the Console class if the underlying operating system were to change?

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3.

OPEN ENDED QUESTION

3 mins • 1 pt

How does the Console class achieve encapsulation despite not using traditional object-oriented principles?

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