Quadratic Equations and Projectile Motion

Quadratic Equations and Projectile Motion

Assessment

Interactive Video

Mathematics

9th - 10th Grade

Hard

Created by

Thomas White

FREE Resource

The video tutorial explains how quadratic equations are used in real-world scenarios, such as modeling projectiles and maximizing business profits. It covers the three forms of quadratic equations and their significance. An example scenario involving a rock and a frisbee is used to demonstrate how to model and solve problems using quadratic equations. The tutorial also explains how to interpret graphs of quadratic equations and solve them without graphing technology, focusing on finding maximum heights and determining if targets are hit.

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10 questions

Show all answers

1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which of the following is NOT a real-world application of quadratic equations?

Designing electrical circuits

Maximizing business revenue

Calculating the area of a rectangle

Modeling the trajectory of projectiles

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What does the standard form of a quadratic equation reveal?

The axis of symmetry

The x-intercepts

The y-intercept

The vertex

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

In the example scenario, what is the initial vertical velocity of the rock?

16 feet per second

63 feet per second

0 feet per second

4 feet per second

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What does the number 4 represent in the quadratic function modeling the rock's height?

The maximum height

The y-intercept

The impact of gravity

The initial velocity

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

At what time does the rock hit the ground according to the graph?

8 seconds

6 seconds

4 seconds

2 seconds

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the maximum height reached by the rock according to the graph?

51 feet

58 feet

65 feet

66 feet

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

How can you find the maximum height of the rock without using a graph?

By finding the y-intercept

By solving for when the height is zero

By converting the equation to vertex form

By averaging the x-intercepts

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