
Game Development Concepts and Techniques

Interactive Video
•
Computers
•
9th - 10th Grade
•
Hard

Olivia Brooks
FREE Resource
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10 questions
Show all answers
1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the initial question posed by the narrator regarding Unity?
Is Unity better than Unreal Engine?
Can Unity be used to create mobile apps?
Is Unity suitable for 2D games?
Can you build a game like Zelda: Tears of the Kingdom in Unity?
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Which game is mentioned as being similar in scale to Zelda: Tears of the Kingdom and made with Unity?
Fortnite
Minecraft
Cyberpunk 2077
Genshin Impact
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is one of the technical tricks mentioned that helps manage large game environments?
Disabling shadows
Increasing polygon count
Implementing LOD (Level of Detail)
Using high-resolution textures
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is a key technique used to handle rendering in large-scale games?
Disabling anti-aliasing
Increasing frame rate
Reducing render scale
Using more RAM
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is a challenge mentioned in creating large game worlds in Unity?
Lack of support for 3D models
Inability to handle multiplayer
World streaming
Limited audio capabilities
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is assumed about the AI system in large games?
AI is handled by external servers
AI does not exist in large games
AI is only active when the player is close
AI is always active and complex
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the conclusion about the capabilities of modern game engines?
They are outdated
They are only suitable for mobile games
They can create any game imaginable
They are limited to small games
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