
Unity Communication and Visualization Techniques

Interactive Video
•
Computers
•
9th - 10th Grade
•
Hard

Emma Peterson
FREE Resource
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10 questions
Show all answers
1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What was the primary motivation for researching a second Unity window?
To create multiplayer games
To improve game performance
To control the main window during live streams
To enhance game graphics
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What feature allows viewers to have a visual character on screen during live streams?
Live Chat Integration
Unity Overlays
Game Sprites
Stream Avatars
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Why was a second Unity window necessary for live streaming?
To display additional game levels
To manage inappropriate chat content
To enhance audio quality
To improve video resolution
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What method was chosen for communication between Unity instances?
HTTP Requests
UDP Protocol
WebSockets
Named Pipes
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the purpose of using a separate thread in the server setup?
To prevent blocking code execution
To handle multiple clients
To reduce memory usage
To increase game speed
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is a key consideration when accessing Unity-specific objects in multi-threaded code?
Using only synchronous methods
Avoiding loops
Running code on the main thread
Use of global variables
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What encoding method was used for message contents in the server-client communication?
Binary
XML
JSON
YAML
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