What was the initial expectation for the time required to implement multiplayer?

Multiplayer Game Development Challenges

Interactive Video
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Computers
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9th - 10th Grade
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Hard

Olivia Brooks
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10 questions
Show all answers
1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Two days
One week
One day
Two weeks
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What feedback did the creator receive about the previous video?
The video was too short
The audio quality needed improvement
The video lacked content
The video was too long
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What tool did the creator use to make debugging easier?
Visual Studio
Game Console
Unity Debugger
Quantum Console
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What was the main challenge faced during the multiplayer implementation?
Numerous bugs in the netcode package
Insufficient hardware
Lack of documentation
Complexity of netcode
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What was the solution to the bug related to the network manager?
Unpack the prefab
Update the software
Reinstall the package
Restart the server
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What was the creator's approach to handling the bug with the network animator?
Ignore the bug
Update the animator
Recode the animator
Remove the animator
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the recommended approach for beginners when implementing multiplayer?
Avoid multiplayer altogether
Use third-party multiplayer solutions
Start with single-player and add multiplayer later
Start with multiplayer from the beginning
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