
Unity Development Concepts and Features

Interactive Video
•
Computers
•
9th - 10th Grade
•
Hard

Lucas Foster
FREE Resource
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10 questions
Show all answers
1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the primary focus of the Unity roadmap discussed in the video?
Focusing solely on 3D game development
Developing a new game engine
Quality of life improvements and stability updates
Introducing new game genres
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the main difference between Unity's LTS and tech versions?
LTS is for 2D games, tech is for 3D games
LTS is more stable, tech has cutting-edge tools
LTS is for experimental features, tech is for stable releases
LTS is for mobile, tech is for console
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What significant change was made to visual scripting in Unity?
It is now only available for 2D games
It was renamed to Shader Graph
It became a built-in tool
It was removed from the engine
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is one of the core pillars for Unity 21 version improvements?
Focusing on VR development
Improved asset importance and quality of life improvements
Introducing a new programming language
Removing support for older platforms
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the purpose of the UI toolkit in Unity?
To build both editor tools and in-game UI
To create only in-game UI
To develop mobile applications
To replace the Unity engine
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is a new feature in Unity 22 related to graphics?
A new 3D modeling tool
A built-in spline tool
A new sound engine
A new physics engine
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the expected release milestone for DOTS in Unity 22?
Version 0.5
Version 2.0
Version 1.0
Version 3.0
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