
A-Star Pathfinding Project Concepts
Interactive Video
•
Computers
•
9th - 10th Grade
•
Practice Problem
•
Hard
Emma Peterson
FREE Resource
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10 questions
Show all answers
1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the primary benefit of using the A-Star Pathfinding Project according to the narrator?
It simplifies game graphics.
It is free to use.
It enhances sound effects.
It significantly reduces pathfinding time.
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Which algorithm underlies the A-Star Pathfinding Project?
Depth-First Search
Breadth-First Search
Dijkstra's Algorithm
A-Star Algorithm
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What feature allows the A-Star Pathfinding Project to handle dynamic scenes?
Real-time Graph Updates
Predefined Paths
Multi-threading
Static Graphs
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
In the examples, what does the 'funnel modifier' do to the path?
Changes the path color
Adds obstacles to the path
Smooths the path
Makes the path longer
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is a point graph used for in the A-Star Pathfinding Project?
To create random paths
To allow movement only through specific areas
To visualize pathfinding errors
To increase pathfinding speed
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
How does the A-Star Pathfinding Project handle closed doors in pathfinding?
By ignoring them
By updating tags to indicate closed paths
By removing them from the scene
By creating new paths around them
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the first step in implementing the A-Star Pathfinding Project in a game?
Designing game graphics
Creating a new game object for pathfinding
Setting up sound effects
Writing custom scripts
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