
Game Development Concepts in Unity

Interactive Video
•
Computers
•
9th - 10th Grade
•
Hard

Ethan Morris
FREE Resource
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10 questions
Show all answers
1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What was the primary goal of modifying the waiting queue in Battle Round Tycoon?
To enhance the game's graphics
To implement a grid-based logic
To introduce a new storyline
To add a new character class
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Which two beginner-focused topics were covered in the Unity tutorials?
Setting up a 3D scene and animations
Creating a 2D scene and UI
Developing a multiplayer system
Implementing sound effects
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What feature was added to the UI graph to support an infinite number of values?
Color customization
3D rendering
Dynamic x-axis
Dynamic y-axis
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What was the purpose of converting the line graph into a bar chart?
To enhance data representation
To reduce memory usage
To improve visual appeal
To simplify the code
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What effect was achieved with the character portrait UI window?
Displaying a 3D model
Capturing a view of the character
Animating character movements
Changing character outfits
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the primary use of the quest arrow pointer system?
To display character stats
To direct players to a position
To manage game resources
To create dynamic weather effects
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What was the goal of the resource gather AI series?
To implement a multiplayer feature
To design a new character class
To develop a unit for gathering resources
To create a new game engine
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