
Unity UI Interaction and Functionality
Interactive Video
•
Computers
•
9th - 10th Grade
•
Practice Problem
•
Hard
Emma Peterson
FREE Resource
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10 questions
Show all answers
1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the main problem addressed in the video regarding mouse interaction in Unity?
Enhancing graphics rendering
Detecting mouse clicks on 3D objects
Preventing unit movement when interacting with UI
Improving mouse pointer speed
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Which Unity system is used to check if the mouse is over a UI element?
Animation System
Event System
Audio System
Physics System
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the purpose of the 'isPointerOverGameObject' function in Unity?
To check if a game object is selected
To determine if the mouse is over a UI element
To move game objects
To play audio clips
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What additional functionality is introduced to handle clicks through certain UI elements?
Using a different mouse cursor
Adding sound effects
Implementing a raycasting method
Changing the UI color
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the role of the dummy component in the advanced click-through functionality?
To enhance graphics
To ignore certain UI elements during raycasting
To play background music
To change the UI layout
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
How are UI elements identified for ignoring during raycasting?
By their color
By their position
By their size
By adding a dummy component
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the final step in testing the implemented functionality?
Playing the scene and interacting with UI
Running a simulation
Adding more UI elements
Changing the game settings
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