
Understanding Mesh Components and Textures

Interactive Video
•
Computers
•
9th - 10th Grade
•
Hard

Emma Peterson
FREE Resource
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10 questions
Show all answers
1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What are the three main components that make up a mesh?
Triangles, Textures, and Colors
Edges, UV Coordinates, and Colors
Vertices, Triangles, and UV Coordinates
Vertices, Edges, and Textures
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the purpose of a mesh filter in a game object?
To store the mesh data
To render the mesh on the screen
To scale the mesh
To apply textures to the mesh
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
How many vertices are needed to create a square mesh?
Two
Three
Four
Six
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Why is the order of triangles important when creating a mesh?
It changes the texture of the mesh
It ensures the triangles face the camera
It determines the size of the mesh
It affects the color of the mesh
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the role of UV coordinates in a mesh?
They scale the mesh
They determine the texture mapping
They connect the vertices together
They define the position of vertices
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
How many polygons are needed to display a square mesh?
One
Four
Two
Three
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is required to visualize a mesh on the screen?
A mesh filter
A mesh renderer
A material
A texture
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