Game Design Concepts and Processes

Game Design Concepts and Processes

Assessment

Interactive Video

Computers

6th - 8th Grade

Practice Problem

Hard

Created by

Jackson Turner

FREE Resource

The live stream discusses the launch of a new game design curriculum, emphasizing the importance of teaching game design in education. Key topics include the iterative design process, ramp of difficulty, design documents, storyboarding, journaling, vertical slice, prototyping, testing, and feedback. The session also highlights the significance of celebrating and sharing completed games. The curriculum aims to provide educators with tools to teach game design effectively, fostering skills like collaboration, problem-solving, and creativity.

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10 questions

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1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the primary focus of the Sandbox EDU live stream introduction?

Discussing the latest video games

Announcing a new gaming console

Introducing the hosts and community platforms

Explaining the history of game design

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Why is iterative design considered important in game design education?

It is a process used only in game design

It helps in creating more complex games

It is a universal approach applicable in various life areas

It reduces the time needed to develop a game

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

How does game design align with educational standards?

It is not related to any educational standards

It aligns with multiple curriculum standards including math and language

It only aligns with art standards

It only focuses on physical education standards

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the 'ramp of difficulty' in game design?

A method to make games easier over time

A concept where games become progressively harder

A technique to reduce game development costs

A strategy to make games visually appealing

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is a key component of a game design document?

A list of all game bugs

A financial report of game sales

A detailed backstory and character descriptions

A summary of player reviews

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Why is storyboarding considered an essential part of game design?

It reduces the amount of writing needed in design documents.

It helps in visualizing the narrative and making adjustments.

It ensures the game will be successful.

It eliminates the need for brainstorming.

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the primary purpose of journaling in the game design process?

To create a final game design document.

To document learning and reflect on progress.

To replace the need for storyboarding.

To ensure the game is completed on time.

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