Game Development Concepts and Mechanics

Game Development Concepts and Mechanics

Assessment

Interactive Video

Computers

9th - 10th Grade

Hard

Created by

Amelia Wright

FREE Resource

The video tutorial by Code Monkey covers the development of a drone-building system inspired by the game Nimbatus. It details the setup, coding, and implementation of various features such as thrusters, shields, and cannons. The tutorial also highlights the importance of clean code, handling edit and play modes, and overcoming common coding challenges. The project is developed over several live streams, showcasing real-time problem-solving and learning. The final system allows users to build and customize ships, demonstrating the power of Unity and C# in game development.

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10 questions

Show all answers

1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the primary objective in the game Nimbatus?

To race against other drones

To collect resources

To build and customize drones for missions

To explore different planets

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the main purpose of the save and load system in the drone building project?

To save game settings

To save player profiles

To save and load the drone's design and configuration

To save game scores

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which programming concept was highlighted as useful for managing various types of objects in the system?

Encapsulation

Scriptable Objects

Polymorphism

Inheritance

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What was the challenge faced when adding particle system visuals to the thruster?

The particles were not visible

The particles were too slow

The particles were too large

The particles did not emit correctly

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What tool was used to make camera handling easier in the game system?

Cinemachine

Blender

Photoshop

After Effects

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What feature allows players to customize their spaceship parts with different keys?

Key Mapping

Key Rebinding

Key Locking

Key Switching

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What was the solution to the issue of parts not disappearing after deletion?

Recognizing the delay in Unity's destroy function

Restarting the game

Using a different script

Rewriting the entire code

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