
Camera Movement and Control in Unity

Interactive Video
•
Computers
•
9th - 12th Grade
•
Hard

Amelia Wright
FREE Resource
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10 questions
Show all answers
1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What are the key features of the camera system introduced in the video?
Only movement and rotation
Movement, rotation, zoom, edge scrolling, and touch drag
Edge scrolling and rotation only
Zoom and touch drag only
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Which Unity tool is used to simplify camera setup in the tutorial?
Timeline
ProBuilder
Shader Graph
Cinemachine
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the purpose of setting the virtual camera to follow and look at a target object?
To make the camera static
To allow the camera to automatically track the target object
To disable camera movement
To increase the camera's field of view
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
How is the issue of incorrect movement direction resolved in the tutorial?
By disabling rotation
By using transform vectors to account for rotation
By using global coordinates
By increasing movement speed
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What input method is used to implement edge scrolling?
Keyboard keys
Mouse position
Gamepad input
Voice commands
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the purpose of refactoring the code in the tutorial?
To add more features
To make the code easier to read and manage
To increase the code's execution speed
To remove unnecessary features
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Which input device is primarily used for the click-and-drag camera movement?
Keyboard
Mouse
Gamepad
Touchscreen
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