Blender to Unreal Engine - Become a Dungeon Prop Artist - Exporting Assets as an FBX File

Blender to Unreal Engine - Become a Dungeon Prop Artist - Exporting Assets as an FBX File

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Interactive Video

Information Technology (IT), Architecture

University

Hard

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This video tutorial by Luke, a Dungeon RO artist, guides viewers through the process of setting up and exporting creative dungeon assets from Blender to Unreal Engine 5. The tutorial covers setting up origin points, adjusting asset placement, and exporting assets using the FBX format. It emphasizes manual setup for greater control over assets, despite the availability of a Blender to Unreal Engine plugin. The tutorial provides detailed steps for ensuring assets are correctly positioned and exported for optimal use in Unreal Engine.

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OPEN ENDED QUESTION

3 mins • 1 pt

What new insight or understanding did you gain from this video?

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