Blender to Unreal Engine - Become a Dungeon Prop Artist - Marking Seams and Sharps Introduction

Blender to Unreal Engine - Become a Dungeon Prop Artist - Marking Seams and Sharps Introduction

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Interactive Video

Information Technology (IT), Architecture

University

Hard

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This video tutorial covers the process of beveling edges in Unreal Engine, including how to manually adjust bevel settings and reset them if needed. It also explains how to join beveled objects and check normals to ensure correct rendering. The tutorial then transitions to Blender, where it introduces the concepts of marking seams and sharps, explaining their importance in UV mapping and rendering. The video emphasizes the need for organization in 3D modeling projects, such as naming objects and creating collections for better management.

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OPEN ENDED QUESTION

3 mins • 1 pt

What new insight or understanding did you gain from this video?

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