Behavioral Design Patterns in C++ - Shapes Example - III

Behavioral Design Patterns in C++ - Shapes Example - III

Assessment

Interactive Video

Information Technology (IT), Architecture

University

Hard

Created by

Wayground Content

FREE Resource

The lecture discusses the implementation of the visitor pattern to add new operations to a shape hierarchy without using dynamic cost. It starts with the Render class and RTTI usage, then introduces the visitor pattern. The implementation involves adding an accept method in shape subclasses and creating a visitor hierarchy. The Render class is adapted as a visitor to draw shapes. The lecture concludes with generating a class diagram, highlighting the benefits of the visitor pattern in maintaining code without modifications.

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3 mins • 1 pt

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