Blender to Unreal Engine - 3D Plants and Vegetation - Creating 3D Thickness for Plants

Blender to Unreal Engine - 3D Plants and Vegetation - Creating 3D Thickness for Plants

Assessment

Interactive Video

Information Technology (IT), Architecture

University

Hard

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This video tutorial is part of the Plants and Vegetation course. It guides viewers through the process of enhancing a 2D plant model by adding thickness, adjusting the shape for depth, setting the origin point for better manipulation, and using proportional editing for final adjustments. The tutorial concludes with creating variations of the leaf model to add diversity to the design.

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1 questions

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1.

OPEN ENDED QUESTION

3 mins • 1 pt

What new insight or understanding did you gain from this video?

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