Blender Beginner’s Bootcamp - Lesson 10 - Material and Texturing Essentials

Blender Beginner’s Bootcamp - Lesson 10 - Material and Texturing Essentials

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Information Technology (IT), Architecture

University

Hard

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This video tutorial provides an introduction to materials and textures in Blender, focusing on the use of Node Wrangler to simplify material setup. It covers the basic texture maps such as base color, metallic, roughness, height, and normal maps, explaining their importance and how to use them effectively. The tutorial also delves into normal and displacement maps, demonstrating how to create realistic textures. Finally, it discusses ambient occlusion and concludes with a summary of the key concepts covered.

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OPEN ENDED QUESTION

3 mins • 1 pt

What new insight or understanding did you gain from this video?

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