The Ultimate Guide to Blender 3D Rigging and Animation - Lesson 36 - Finishing the Arrow Animation

The Ultimate Guide to Blender 3D Rigging and Animation - Lesson 36 - Finishing the Arrow Animation

Assessment

Interactive Video

Information Technology (IT), Architecture

University

Hard

Created by

Quizizz Content

FREE Resource

This tutorial covers the process of rigging and animating objects, focusing on making arrows disappear and reappear using keyframes. It explains how to manage bone visibility and create animation loops. The tutorial emphasizes the importance of proper naming conventions for armatures, especially when exporting to Unreal Engine. The lesson concludes with a brief overview of future topics, including working with stone steps and potential issues with weight and vibration.

Read more

1 questions

Show all answers

1.

OPEN ENDED QUESTION

3 mins • 1 pt

What new insight or understanding did you gain from this video?

Evaluate responses using AI:

OFF