he Ultimate Guide to Blender 3D Rigging and Animation - Lesson 30 - Refining Our Walk Cycle

he Ultimate Guide to Blender 3D Rigging and Animation - Lesson 30 - Refining Our Walk Cycle

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Information Technology (IT), Architecture

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Hard

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This video tutorial covers 3D rigging and animation, focusing on refining movements for realism. It begins with adjusting hand positions, followed by adding a hip twist and refining head tilt. The tutorial emphasizes using keyframes and specific commands to achieve realistic motion. Final adjustments are made to ensure the animation looks natural, concluding with a summary of the changes made.

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OPEN ENDED QUESTION

3 mins • 1 pt

What new insight or understanding did you gain from this video?

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