he Ultimate Guide to Blender 3D Rigging and Animation - Lesson 37 - Weighting the Steppingstones

he Ultimate Guide to Blender 3D Rigging and Animation - Lesson 37 - Weighting the Steppingstones

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Information Technology (IT), Architecture

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The video tutorial covers the process of rigging and animating a set of stone steps. It begins with setting up the root bone and adding additional bones, followed by naming and positioning them using cursor selections. The tutorial then demonstrates how to adjust bone sizes for better visibility and organize them in a hierarchy. It proceeds to assign weights to the bones and test their movement. Finally, the video explains keyframing for animation and addresses troubleshooting issues, ensuring that the bones move independently and as intended.

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OPEN ENDED QUESTION

3 mins • 1 pt

What new insight or understanding did you gain from this video?

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