Blender to Unreal Engine - 3D Plants and Vegetation - Creating 3D Formed Underwater Vegetation Clusters

Blender to Unreal Engine - 3D Plants and Vegetation - Creating 3D Formed Underwater Vegetation Clusters

Assessment

Interactive Video

Information Technology (IT), Architecture

University

Hard

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This video tutorial covers the process of scaling, positioning, and sculpting 3D vegetation models, focusing on creating organic forms and clusters. It includes steps for duplicating models, adjusting topology, and ensuring proper rendering without artifacts. The tutorial concludes with setting up Lotus and Lily pads for a vegetation scene in Unreal Engine.

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1.

OPEN ENDED QUESTION

3 mins • 1 pt

What new insight or understanding did you gain from this video?

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