Blender to Unreal Engine - Become a Dungeon Prop Artist - Finishing the Last Dungeon Prop

Blender to Unreal Engine - Become a Dungeon Prop Artist - Finishing the Last Dungeon Prop

Assessment

Interactive Video

Information Technology (IT), Architecture

University

Hard

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This video tutorial guides viewers through the process of setting up and modifying a 3D model in Blender. It covers initial setup, decimation of the mesh, filling holes, beveling edges, smoothing shapes, applying textures, and making final adjustments. The tutorial concludes with a review of the project and instructions for asset management, preparing the model for use in a game or other applications.

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1.

OPEN ENDED QUESTION

3 mins • 1 pt

What new insight or understanding did you gain from this video?

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