Blender to Unreal Engine - 3D Plants and Vegetation - Setting Up Lily Pad Foliage Clusters

Blender to Unreal Engine - 3D Plants and Vegetation - Setting Up Lily Pad Foliage Clusters

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Interactive Video

Information Technology (IT), Architecture

University

Hard

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This video tutorial covers the process of enhancing the appearance of 3D Lily pads by adjusting roughness values. It begins with an introduction to roughness and its importance in rendering realistic textures. The tutorial then demonstrates how to adjust roughness for both the bottom and top pieces of the Lily pads, using texture paint and brushes to create variation. The video also includes a section on modeling and clustering the Lily pads to achieve a natural look. The lesson concludes with final adjustments and a summary of the techniques covered.

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OPEN ENDED QUESTION

3 mins • 1 pt

What new insight or understanding did you gain from this video?

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