Enemy Movement in Game Development

Enemy Movement in Game Development

Assessment

Interactive Video

Computers

6th - 8th Grade

Hard

Created by

Jennifer Brown

FREE Resource

10 questions

Show all answers

1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the initial focus when adding movement to the enemy character?

Making the enemy fly

Making the enemy jump in place

Making the enemy change color

Making the enemy disappear

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the purpose of creating a new variable called 'enemy gravity'?

To apply gravity specifically to the enemy

To control the enemy's speed

To manage the enemy's health

To change the enemy's appearance

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

How is the enemy's jump height adjusted?

By changing the enemy's color

By modifying the gravity variable

By altering the enemy's size

By changing the game level

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the first step in preparing the enemy for lateral movement?

Increasing the enemy's speed

Changing the enemy's sprite

Disabling the jumping code

Deleting the jumping code

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is used to ensure the enemy moves continuously left and right?

A countdown timer

A forever loop

A repeat loop

A random number generator

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

How is the direction of the enemy's movement determined?

By the enemy's health

By using direction variables

By the player's input

By the game level

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What happens when the enemy's x position is greater than 38?

The enemy jumps

The enemy moves left

The enemy stops

The enemy changes color

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