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How music was made on Super Nintendo

How music was made on Super Nintendo

Assessment

Interactive Video

Performing Arts

7th Grade

Hard

Created by

Alyssa Agro

FREE Resource

4 questions

Show all answers

1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What were the two main sound chips that worked together to create all audio for the Super Nintendo Entertainment System?

S-SMP and S-DSP

CPU and GPU

RAM and ROM

Northbridge and Southbridge

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

How many dedicated audio channels did the Super Nintendo Entertainment System have, compared to the original NES?

5 channels (NES) vs. 8 channels (SNES)

8 channels (NES) vs. 5 channels (SNES)

5 channels (NES) vs. 16 channels (SNES)

8 channels (NES) vs. 16 channels (SNES)

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What was the maximum amount of audio RAM available on the Super Nintendo Entertainment System?

5 MB

64 KB

100 MB

6 MB

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What technique did David Wise use to create the evolving background pads in 'Aquatic Ambiance' for Donkey Kong Country, despite the Super Nintendo's audio limitations?

Direct sampling of long, complex audio files

Using a Korg Wavestation synthesizer directly connected to the SNES

Wave sequencing by manually recording tiny waveforms and arranging them in a music tracker

Employing a separate external sound card for additional processing

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