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WorksheetsGame Mechanics
Total questions: 20
Worksheet time: 10mins
Name
Class
Date
1.
Players exchange resources between/among one another or with the game system to advance their position.
a)
Trading
b)
Rock, Paper, Scissors
c)
Cooperative Play
2.
Players have a set of cards or tiles and must make decisions about what card or tiles to play and when.
a)
secret unit deployment
b)
auction/bidding
c)
hand management
3.
Players score points or gain abilities by having more of their units in an area than other players.
a)
Action Point Allowance
b)
Set Collection
c)
Area Control/Influence
4.
Players pick cards from a limited subset to gain an advantage.
a)
Card Drawing
b)
Card Drafting
c)
Rock Paper Scissors
5.
There is a circular hierarchy for which pieces win/capture others.
a)
Action Point Allowance
b)
Roll/Spin Move
c)
Secret Unit Deployment
d)
Rock Paper Scissors
6.
Players collect a specific number and/or type of resources to turn in for a benefit.
a)
Set Collection
b)
Tile Placement
c)
Hand Management
7.
Players use the process of elimination to determine the correct answer.
a)
Deduction
b)
Secret Unit Deployment
c)
Route/Network Building
8.
Each player is allotted a certain amount of points per round to be used on actions and each action costs a set amount of points.
a)
Hand Management
b)
Deductions
c)
Action Point Allowance
9.
Players place or move pieces on a gridded board in order to surround as much area as possible.
a)
Rout/Network Building
b)
Area Enclosure
c)
Area Movement
10.
Each player has a different unique ability.
a)
Variable player powers
b)
Cooperative Play
c)
Pick up and Deliver
11.
Players move their pieces in and out of connected or adjacent areas of the board.
a)
Area Movement
b)
Area Control
12.
Place a tile so it matches parts of a tile already in play.
a)
Pick up and Deliver
b)
Tile Placement
c)
Trading
13.
Multiple players individually make offers of a resource to gain a different resource. Highest offer wins.
a)
Secret Unit Deployment
b)
Cooperative Play
c)
Auction/Bidding
14.
Units have secret values or abilities only know by the player controlling them.
a)
Secret Unit Deployment
b)
Paper & Pencil
c)
Roll/Spin & Move
15.
Outcomes are determined just by dice.
a)
roll/spin and move
b)
route building
c)
dice rolling
16.
Players build a route or network with their pieces and earn a reward.
a)
modular board
b)
route/network building
c)
pick up and deliver
17.
Players work together to fight again the game system itself, rather than each other.
a)
cooperative play
b)
Network building
c)
action point allowance
18.
Resources are in one location and the player's task is to move them to a different location.
a)
card drafting
b)
tile placement
c)
area movement
d)
pick up and deliver
19.
The board changes during or between the game because it's usually made up of many pieces that form the board.
a)
modular board
b)
paper and pencil
20.
You move tokens of some kind according to a dice roll or spinner spin.
a)
dice rolling
b)
roll/spin a move
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