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WorksheetsCareers in Game/Animation Industry
Total questions: 10
Worksheet time: 5mins
Name
Class
Date
1.
A 3D Animator does...
a)
breathe life into objects
b)
model characters for animation
c)
create level layouts
d)
renders final images
2.
What does a Character Animator NOT NEED to do?
a)
Be able to work within a team
b)
Receive direction and make changes
c)
Ability to reach deadlines
d)
Understand modeling with polygons and nurbs
3.
Uses software to combine separate elements to create a single image.
a)
Composting TD
b)
Lighting & Rendering TD
c)
Dynamics TD
d)
UI/UX Designer
4.
The UI/UX Designer...
a)
Optimizes information delivery
b)
Creates level layouts
c)
Writes game code/scripting
d)
Creates original concept art
5.
Which program will the Environment Modeler NOT use?
a)
Substance Designer
b)
Maya
c)
Photoshop
d)
Inventor
6.
Concept Artists typically don't...
a)
Sculpt and model high and low polygon characters
b)
Create environments, props, and culture kits
c)
have the ability to create in wide range of styles and moods
d)
work closely with technical directors
7.
The game director always knows every job in the pipeline, and can do each task if needed.
a)
True, the director needs to know how everything works.
b)
False, the director rarely knows how to do more than a small handful of jobs in the pipeline.
8.
Indie game makers are...
a)
Studios that make single player games
b)
Makers of action games staring Dr. Jones
c)
Small teams or individual artists creating a project
d)
sad lonely people
9.
A Game Tester must...
a)
Play whatever is assigned to them they cannot choose.
b)
Search every inch of a game looking for reoccurring errors.
c)
Write detailed reports for game developers.
d)
All of the answers are correct.
10.
E3 2017 was the first conference opened to the public. Before that, you had to be a game developer or member of the press to attend.
a)
True
b)
False
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