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Media and Information Literacy

Total questions: 20

Worksheet time: 12mins

Name
Class
Date
1.

The following are examples of Virtual World, EXCEPT:

a)

MineCraft

b)

Rules of Surviaval

c)

Shoppee

d)

Warcraft

2.

In this era, knowledge was passed through folk media and indigenous forms of media.

a)

American and Spanish Era

b)

Modern Era

c)

Post - war Era

d)

Pre - Spanish Era

3.

The following are characteristics of Social Media, EXCEPT:

a)

Micro - blogging

b)

Provides Tracking

c)

Individualized

d)

Enables Conversation

4.

Refers to the representation or style of a text in the digital format.

a)

Serif

b)

Typeface

c)

Script

5.

refers to the importance or value given to a part of the text-based content

a)

Organization

b)

Appropriateness

c)

Emphasis

d)

Contrast

6.

Repetition is achieved when two elements are different from each other.

a)

TRUE

b)

FALSE

7.

To strike a balance, do not just use a single typeface for a visual design product.

a)

TRUE

b)

FALSE

8.

refers to how the text is positioned in the page

a)

Proximity

b)

Alignment

c)

Organization

d)

Center

9.

a simple and flexible format of presenting information or conveying ideas whether hand-written, printed or displayed on-screen

a)

People

b)

Media

c)

Text

d)

Audio

10.

The following are purposes of audio media, EXCEPT:

a)

Provide feedback

b)

Provide Music

c)

To personalize or customise

d)

Give instruction

11.

vocal and/or instrumental sounds combined in such a way as to produce beauty of form, harmony, and expression of emotion

a)

Music

b)

Radio broadcast

c)

Sound clip

d)

Audio podcast

12.

The following are type of sound transition, EXCEPT:

a)

Segue

b)

Waterfall

c)

Mixing

d)

V - Fade

13.

One of the elements of sound design is SILENCE.

a)

TRUE

b)

FALSE

14.

Timing can be objective or Subjective.

a)

True

b)

False

c)

Maybe

15.

the communication process that takes place between humans and computer software

a)

Interactive

b)

Media

c)

Interactive Media

d)

Interactivity

16.

The following are different ways of interacting with the internet, EXCEPT:

a)

Social media

b)

Online shopping

c)

Online gaming

d)

News and information

17.

websites or online services where users (actual people) are the creators and consumers of the content, and where social interactions (commenting, liking, posting, talking) are the main features of content.

a)

Social media

b)

Interactive websites

c)

Role-playing games (RPG)

d)

Mobile apps

18.

A method of communication in which the program's outputs depend on the user's inputs, and the user's inputs in turn affect the program's outputs

a)

Media

b)

Chat

c)

Social Media

d)

Interactive Media

19.

The field concerned with the computer-controlled integration of text, graphics, drawings, still and moving images (video), animation, audio, and any other media where every type of information can be represented, stored, transmitted and processed digitally

a)

People Media

b)

Manipulative Media

c)

Visual Media

d)

Multimedia

20.

Multimedia can be used in medicine, public places, education.

a)

True

b)

False

c)

Not at all