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WorksheetsGTT Design and Modeling 1.2 Design Process
Total questions: 25
Worksheet time: 13mins
Design Elements:
A measure of one direction.
A method of collecting data.
The factors that define a product and take into account the aesthetics and function of the product.
A limit to the design process. Constraints may be such things as appearance.
Testing:
A method for collecting data.
The factors that define a product and take into account the aesthetics and function of the product.
The study of workplace equipment design.
An interactive decision-making process.
Ergonomics:
The factors that define a product and take into account the aesthetics and function of the product.
The study of workplace equipment design or how to arrange and design devices, machines, or work space so that people and things interact safely and most efficiently.
An interactive decision-making process that produces plans by which resources are converted into products or systems.
A person or household that purchases goods or services.
Design:
A method of collecting data as a design process.
An interactive decision-making process that produces plans by which resources are converted into products or systems.
A limit to the design process. Constraints may be such things as appearance, funding, space, materials, and human capabilities.
The study of workplace equipment design or how to arrange and design devices, machines, or work space so that people and things interact safely and most efficiently
Dimension:
A limit to the design process. Constraints may be such things as appearance, funding, space, materials, and human capabilities.
A method for collecting data.
The factors that define a product.
A measure in one direction.
Consumer:
A person or household that purchases goods or services.
A measure in one direction with spectators viewing the goods.
An interactive decision-making process used by people who are interested in buying goods.
The study of workplace equipment that is designed by the consumer.
Constraints:
A method of collecting data for other participants.
A measure in one direction.
The factor that defines a product and takes into account the aesthetics and function of the product.
A limit to the design process. Constraints may be such things as appearance, funding, space materials, and human capabilities.
A method of shared problem solving in which all members of a group spontaneously, and in an unrestrained discussion, generate ideas.
Brainstorming
Constraints
Ergonomics
Testing
A full scale working model used to test a design concept by making actual observations and necessary adjustments.
Modify
Prototype
Annotate
Process
The parameters placed on the development of a product or system. The requirements include the safety needs, the physical laws that will limit the development of an idea, the available resources, the cultural norms, and the use of criteria and constraints.
Design Elements
Constraints
Engineer
Requirements
A visual, mathematical, or three-dimensional representation in detail or an object or design, often smaller that the original. A model is often used to test ideas, make changes to a design, and to learn more about what would happen to a similar, real object.
Modify
Model
Design
Process
A tool for systematically ranking alternatives according to a set of criteria.
Design Brief
Designer
Decision Matrix
Design Process
An exchange of one thing in return for another; especially relinquishment of one benefit or advantage for another regarded as more desirable.
Model
Research
Trade-off
Process
Human activities used to create, invent, design, transform, produce, control, maintain, and use products or systems; a sequence of actions that combines resources to produce an output.
Modify
Process
Prototype
Model
Aesthetics - A method for collecting data.
True
False
Research - The feel, appearance, or consistency of a surface, substance, or fabric.
True
False
Design Brief - A written plan that identifies a problem to be solved, its criteria, and its constraints. The design brief is used to encourage thinking of all aspects of a problem before attempting a solution.
True
False
Texture - The feel, appearance, or consistency of a surface, substance, or fabric.
True
False
Experimentation - A detailed description of the design and materials used to make something.
True
False
Evaluate - A sketch on which notes are made to provide further information.
True
False
Brainstorming - A method of shared problem solving in which all members of a group spontaneously generate ideas.
True
False
Constraints - Desired specification of a product or system.
True
False
Criteria - A limit to the design process.
True
False
Design Process - A systematic problem-solving strategy.
True
False
Design Elements - The factors that define a product and take into account the function of the product.
True
False
