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Game of Scrums and Kanbans

Total questions: 21

Worksheet time: 7mins

Name
Class
Date
1.

Kanban board focuses on

a)

Flow

b)

People

c)

Revenue

d)

All of the above

2.

What is the first step in handling a bottleneck?

a)

Identify

b)

Exploit

c)

Subordinate

d)

Elevate

3.

Kanban Standups Happen

a)

Every month

b)

Every second day

c)

Every week

d)

Team/process decides it

4.

How do we manage flow?

a)

Push instead of Pull

b)

Pull instead of Push

c)

Both Push and Pull

d)

None of these

5.
In the agile manifesto, what is valued more than processes and tools?
a)
Customer collaboration
b)
Individuals and interactions
c)
Working software
d)
Responding to change
6.
The three pillars of Scrum are:
a)
Transparency, Communication, Adaption
b)
Inspection, Adaption, Evolution
c)
Adaption, Inspection, Communication
d)
Transparency, Inspection, Adaption
7.

The product Backlog is ordered by:

a)

Least valuable items at the top to most valuable at the bottom

b)

Size

c)

Risk

d)

Items are randomly arranged

e)

Whatever is deemed most appropriate by the Product Owner

8.

What is the purpose of the Sprint

a)

To complete all tasks in the Sprint

b)

To produce a done increment of working product

c)

To complete all tasks with the highest priority

9.

The time-box for a Daily Scrum is?

a)

The same time of day every day.

b)

Two minutes per person.

c)

4 hours.

d)

15 minutes.

e)

15 minutes for a 4 week sprint. For shorter Sprints it is usually shorter.

10.

Who is required to attend the Daily Scrum?

a)

The Development Team.

b)

The Scrum team.

c)

The Development Team and Scrum Master.

d)

The Development Team and Product Owner.

e)

The Scrum Master and Product Owner.

11.

Which statement best describes a Product Owner's responsibility?

a)

Optimizing the value of the work the Development Team doe

b)

Directing the Development Team

c)

Managing the project

d)

Keeping stakeholders at bay

12.

What is Scrum?

a)

A tedious methodology focusing on KPI's and status meetings.

b)

A framework for developing, delivering, and sustaining complex products.

c)

A set of strict rules and processes put in place to deliver software quickly and frequently.

d)

A linear, sequential approach to the software development life cycle that emphasizes a logical progression of steps.

13.

Who runs the Scrum Team?

a)

The Product Owner

b)

The ScrumMaster

c)

The Development Lead

d)

Beyonce

e)

None of the Above

14.

The rules of Scrum are most clearly defined by which three things?

a)

Roles, events, and artifacts.

b)

Backlogs, meetings, and processes.

c)

Training, improvement, and delivery.

d)

Transparency, inspection, and adaption.

15.

What should be the output delivered at the end of each Sprint?

a)

A demo of the work completed and an explanation of what was not completed.

b)

An explanation of the work completed and new Backlog items created for the work that wasn't completed.

c)

A status report for the key stakeholders and leadership.

d)

A potentially releasable Increment of "Done" product.

16.

Who is responsible and accountable for ensuring everything a Development Team committed to is completed within a Sprint?

a)

The Development Leads

b)

The ScrumMaster

c)

Every single member of the Scrum Team

d)

The Product Owner

e)

The Solutions Manager

17.

What is Acceptance Criteria?

a)

The functional requirements of how to complete a User Story.

b)

Conditions a software product must satisfy to be accepted by the user, customer, or stakeholder.

c)

Business requirements including all designs, research, and documentation to answer all questions a developer might have to complete a User Story.

d)

Optional as long as there is separate technical documentation and fully vetted UX designs.

18.

What are the five key components of a User Story?

a)

Business requirements, functional requirements, designs, documentation, and estimates.

b)

Fully vetted requirements, UX designs, all questions answered, all research completed, and absolute assurance that the story will be completed as is.

c)

An epic, a feature, a role, an ask, and a reason.

d)

A user role, what the user wants, a quantifying value, acceptance criteria, and small and simple.

19.

Select 3 Scrum's artifacts

a)

Product backlog

b)

Sprint backlog

c)

Requirement document

d)

Increment

20.

Select Scrum events?

a)

The Sprint

b)

Grooming

c)

Planning

d)

Review

21.

What is Cycle time?

a)

Time that starts when the request is made and ends at delivery

b)

Time starts when work begins on the request and ends when the item is delivered

c)

The rate at which items are passing through the system

d)

The average number of work items in a stable system is equal to their average completion rate, multiplied by their average time in the system