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ICT Yr 5 - Programming in LOGO (Part 1)

Total questions: 10

Worksheet time: 5mins

Name
Class
Date
1.

LOGO is a type of programming language that is used to move a __________ on the screen.

a)

car

b)

boat

c)

turtle

2.

The LOGO turtle is represented by a ____________.

a)

triangle

b)

square

c)

diamond

3.

MSWLogo consists of ___________ main sections.

a)

3

b)

2

c)

1

4.

LOGO instructions for the turtle are typed in the ___________.

a)

recall list

b)

screen

c)

input box

5.

What are the two main sections of MSWLogo?

a)

tools and menu bar

b)

the Screen and the Commander

c)

input and tools

6.

The ___________ is the area where shapes and patterns drawn by the turtle are displayed.

a)

Screen window

b)

Input box

c)

Recall list

7.

The Recall List Box displays a list of _____________ typed in the Input Box.

a)

angles

b)

commands

c)

instructions

8.

The Commander window has ___________ main parts.

a)

four

b)

two

c)

three

9.

The ________________ displays tools and functions.

a)

Commander

b)

Menu Bar

c)

tools

10.

Which of the following contains the control buttons?

a)

Screen window

b)

Input Box

c)

Tools