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Computer Science Discoveries Unit 2 Test (HTML, Express Course Vocab)

Total questions: 34

Worksheet time: 20mins

Name
Class
Date
1.

A precise sequence of instructions for processes that can be executed by a computer

a)

loop

b)

algorithm

c)

nested loop

d)

variable

2.
 A device or component that allows information to be given to a computer
a)
input
b)
output
c)
store
d)
process
3.
Any device or component that receives information from a computer
a)
input
b)
output
c)
store
d)
process
4.
The process of putting data in a safe spot  to use later
a)
input
b)
output
c)
store
d)
process
5.

an instance of a computer program that is being executed (thinking)

a)

input

b)

output

c)

store

d)

process

6.

What is a collection of interlinked web pages on the World Wide Web?

a)

website

b)

HTML

c)

content

d)

structure

7.

What is the raw text, images, and other elements included in a web page?

a)

website content

b)

website

c)

element

d)

CSS

8.

What is a piece of a website, marked by a start tag and often closed with an end tag?

a)

HTML element

b)

CSS

c)

source

d)

citation

9.

What is the special set of characters begins and ends your site?

a)

HTML tag

b)

paragraph tag

c)

body tag

d)

list tag

10.

What is a title or summary for a document or section of a document?

a)

heading

b)

paragraph

c)

list

d)

body

11.

What is a reference to a book, paper, or author, especially in a scholarly work?

a)

citation

b)

HTML

c)

content

d)

structure

12.

What is the exclusive legal right to print, publish, perform, film, or record?

a)

copyright

b)

music

c)

picture

d)

movie

13.

What is a collection of public copyright licenses that enable the free distribution?

a)

Creative Commons

b)

copyright

c)

music

d)

movie

14.

The characters that are on the outside of your content are called what?

a)

Tags

b)

Elements

15.

What does HTML stand for?

a)

Hypertext Markup Language

b)

Hidden Text Masking Language

c)

Hollow Test Marking Linguistics

16.

The act of copying or taking someone's work and passing it off as your own is called...

a)

plagiarism

b)

citation

c)

intellectual property

d)

Creative Commons

17.

What does a hyperlink do?

a)

Takes you to another web page

b)

Closes the Internet browser

c)

Opens the Internet browser

d)

Takes you to another website

18.

All HTML must begin with...

a)

Tags

b)

Elements

c)

Doctypes

d)

Titles

e)

Headings

19.

All Website content must be displayed inside a ___________

a)

Body

b)

Element

c)

Doctype

d)

Title

e)

Heading

20.

What is a digital footprint?

a)

The collected information about someone across multiple websites

b)

An Element

c)

A Doctype

d)

A Title

e)

A Heading

21.
Step 1 in the problem solving process
a)
define
b)
prepare
c)
try
d)
reflect
22.
Step 2 in the problem solving process
a)
define
b)
prepare
c)
try
d)
reflect
23.
Step 3 in the problem solving process
a)
define
b)
prepare
c)
try
d)
reflect
24.
Step 4 in the problem solving process
a)
define
b)
prepare
c)
try
d)
reflect
25.

To remove details from the solution so that it can work for many problems.

a)

Reaction

b)

Abstraction

c)

Subtraction

26.

To break a hard problem up into smaller and easier problems.

a)

Compose

b)

Loop

c)

Decompose

27.

Method of problem-solving to find digital solutions

a)

Decompose

b)

Computational thinking

c)

Programming

28.
What are "Parameters"?
a)
extra bits of information that you can pass into a function to customize it
b)
a kind of meter
c)
next to meters
d)
something used to measure
29.

figure out the details of the problems that you are trying to solve

a)

binary

b)

variable

c)

event

d)

define

30.

Programming instructions that are reusable, they make writing and maintaining programs easier

a)

for loop

b)

while loop

c)

function

d)

condition

31.

A part of the program that does not work correctly.

a)

Bug

b)

Break

c)

Loop

32.

Function

a)

A placeholder for a piece of information that can change.

b)

a series of images that create the illusion of motion by being shown rapidly one after the other

c)

A piece of code that you can easily call over and over again.

d)

Attributes that describe an object's characteristics

33.

a placeholder for a piece of information that can change

a)

variable

b)

for loop

c)

define

d)

parameter

34.
In coding, a LOOP is:
a)
an error in a program.
b)
a statement that only runs under certain conditions.
c)
doing something over and over again.
d)
a placeholder for a piece of information.