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Quiz 3 BG Editing

Total questions: 20

Worksheet time: 14mins

Name
Class
Date
1.

Footsteps belong on which tracks

a)

Music

b)

Dialogue

c)

BG background ambience

d)

Foley

2.

How do we make sure that the sound file will sync to the video (2 correct)

a)

sync pop

b)

timecode

c)

file length

d)

eyeball / guess

3.

What sample rate should our Resolve sessions be set for

a)

48khz

b)

32khz

c)

44.1 khz

d)

96khz

4.

A sync pop for a short or TV project is usually at what timecode number?

a)

01:00:06:00

b)

00:59:30:00

c)

00:58:57:23

d)

00:59:58:00

5.

It is important to name and organize tracks because (choose 2)

a)

So you can find the elements when the track count gets high

b)

We need to make stems of separate Dialogue, Music, and Effects

c)

It is not important

d)

To make the professor happy

e)

Resolve will crash

6.

Ocean waves belong on which tracks

a)

Dialogue

b)

Music

c)

BG BackGround ambience

d)

Foley

7.

Cartoon sounds belong on which tracks

a)

Music

b)

FX

c)

Foley

d)

BG Background ambience

8.

How many BG ambience sounds should play at once (simultaneously) (choose 3 correct)

a)

as few as I can get away with

b)

enough to give the mixer and director options

c)

4 to 5 different sounds

d)

depending on the scene, air & wind, birds & bugs, water & rain, people & crowds, Traffic

e)

as many as I can find

9.

Guns and Explosions belong on which tracks

a)

Music

b)

BG Background Ambience

c)

Foley

d)

Fx

e)

Dialogue

10.

A tail pop at the end of a project can help determine (3 correct)

a)

Where the end of the credits will be

b)

If the project is playing back in sync

c)

That the audience has left the screening

d)

If any sounds have slipped out of sync

e)

If the director is still awake

11.

Why do we split / change tracks at scene changes?

(hint - 4 correct)

a)

to make it easier to mix the volume levels

b)

to use up more tracks

c)

to see where scenes change

d)

to make the sounds look more organized

e)

because all sound editors do it that way

12.

Animal and Monster sounds

a)

Are only used in Horror films

b)

Should be included with Dialogue

c)

Are part of the Foley sounds

d)

Go into the Effects (FX) stem

e)

Cannot be used in Art Center student projects

13.

Tag scenes in movies (after the credits) Never have sound

a)

True

b)

False

14.

We don't start ambience files from the beginning of the file because.. (2 correct)

a)

it causes Resolve to crash

b)

because we want to control the fade up and many sounds start in silence, or have a fade at the start of the file

c)

There is no reason

d)

Sometime ambience files have something unusual near the start of the file and we don't want to hear that every time it is used.

15.

What did you learn from the movie Making Waves?

4 lines
16.

In the documentary Making Waves what digital tool did Gary Rydstrom use to make the sounds for Pixar's movie Luxo Jr.

a)

Synclavier

b)

Protools

c)

Fairlight

d)

Waveframe

e)

Nuendo

17.

In the film Making Waves how do people describe Background Ambience? (3 correct)

a)

Spiritual and Emotional

b)

a waste of money and time

c)

building the world

d)

factory work, tedious

e)

Reflecting the character's emotions

18.

In Making Waves, Cece Hall was almost fired for ...

(2 correct)

a)

taking too long to cut sound effects

b)

adding monkey sounds and animal roars to the jet sounds

c)

being nominated for an Oscar award for Sound

d)

because an executive thought the Sound was not important for a movie like Top Gun

19.

What are some of the common BackGround (BG) Ambiance groups ? (3 correct)

a)

Air, Wind, Roomtone

b)

Birds & Bugs

c)

Gunshots & Riccochets

d)

Car Skids & Crashes

e)

Traffic

20.

Crowd Sounds with discernable words go in the the Dialogue stem. Crowd Sounds that are whispers, murmers, coughing, or mumbling, can go into ...

a)

Music Stem

b)

Backgrounds Ambience

(Walla)

c)

Foley

d)

Always go into dialogue