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7th Grade End of Course Review

Total questions: 59

Worksheet time: 30mins

Name
Class
Date
1.

A single unit of information in a computer, typically represented as 0 or 1.

a)

blockly

b)

algorithm

c)

bit

d)

bytes

2.

A way of representing information using only two options.

a)

byte

b)

bug

c)

binary

d)

code

3.

The most common fundamental unit of digital data eg. Kilobyte, Megabyte, etc. A single _______is 8 bits-worth of data

a)

byte

b)

bug

c)

binary

d)

code

4.

The two options used in your binary code.

a)

byte

b)

bug

c)

binary alphabet

d)

code

5.

Using the power of computers to solve problems.

a)

crowdsourcing

b)

computer science

c)

command

d)

computational thinking

6.

The language that programmers create and use to tell a computer what to do.

a)

code

b)

click

c)

command

d)

computational thinking

7.

Information. Often, quantities, characters, or symbols that are the inputs and outputs of computer programs.

a)

bandwidth

b)

modem

c)

data

d)

command

8.

The amount of data that can be transmitted over a network in a given amount of time.

a)

bandwidth

b)

modem

c)

data

d)

command

9.

Communications hardware device that facilitates the transmission of data.

a)

bandwidth

b)

modem

c)

data

d)

command

10.

A group of computers and servers that are connected to each other.

a)

bandwidth

b)

modem

c)

data

d)

internet

11.

Four parts of the info processing cycle

a)

Input, process, output, storage

b)

Input, Storage, Process, Output

c)

Output, Process, Storage, Input

d)

Process, input, storage, output

12.

Its any hardware component that allows you to enter data, programs, commands, and user responses into a computer

a)

Output device

b)

Computer

c)

Input device

d)

CPU

13.

Main processor of computer that carries out the instructions it receives from hardware and software.

a)

Output device

b)

Computer

c)

Input device

d)

CPU

14.

consists of electronic components that store data , instructions, and info, as needed by the processor and is temporary

a)

Output device

b)

RAM

c)

ROM

d)

CPU

15.

is utilized in game consoles, digital cameras, and some cell phones

a)

Output device

b)

Storage Device

c)

ROM

d)

Flash memory

16.

Make the info resulting from processing available for use

a)

Output device

b)

Storage Device

c)

ROM

d)

Flash memory

17.

used to access info at a later date

a)

Output device

b)

Storage Device

c)

ROM

d)

Flash memory

18.

the software that supports a computer's basic functions, such as scheduling tasks, executing applications, and controlling peripherals.

a)

Output device

b)

Storage Device

c)

OS

d)

input

19.

Data that is entered into the computer system via an input or storage device.

a)

Output device

b)

Storage Device

c)

OS

d)

input

20.

A list of steps that you can follow to finish a task

a)

Program

b)

Algorithm

c)

Variable

d)

Event

21.

The art of creating a program

a)

Program

b)

Algorithm

c)

Programming

d)

Event

22.

An algorithm that has been coded into something that can be run by a machine

a)

Program

b)

Algorithm

c)

Programming

d)

Event

23.

An error in a program that prevents the program from running as expected

a)

Bug

b)

Algorithm

c)

Programming

d)

Event

24.

Finding and fixing errors in programs

a)

Bug

b)

Debugging

c)

Loop

d)

Repeat

25.

The action of doing something over and over again

a)

Bug

b)

Debugging

c)

Loop

d)

Repeat

26.

Do something again

a)

Bug

b)

Debugging

c)

Loop

d)

Repeat

27.

A program that continues to repeat while a condition is true.

a)

Bug

b)

Debugging

c)

While Loop

d)

Repeat

28.

Putting commands in correct order so computers can read the commands.

a)

Sequencing

b)

Debugging

c)

While Loop

d)

Repeat

29.

An action that causes something to happen.

a)

Sequencing

b)

Debugging

c)

While Loop

d)

Event

30.

An instruction for the computer. Many commands put together make up algorithms and computer programs.

a)

Command

b)

Condition

c)

Until

d)

Behavior

31.

Statements that only run under certain conditions.

a)

Conditionals

b)

Constant

c)

Function

d)

Until

32.

A named group of programming instructions. Functions are reusable abstractions that reduce the complexity of writing and maintaining programs.

a)

Variable

b)

Constant

c)

Function

d)

Until

33.

A variable used throughout a program that never changes value

a)

Variable

b)

Constant

c)

Function

d)

Until

34.

A statement that a program checks to see if it is true or false. If true, an action is taken. Otherwise, the action is ignored.

a)

Command

b)

Condition

c)

Until

d)

Behavior

35.

A command that tells you to do something only up to the point that something becomes true.

a)

Command

b)

Condition

c)

Until

d)

Behavior

36.

An action that a sprite performs continuously until it’s told to stop.

a)

Command

b)

Condition

c)

Until

d)

Behavior

37.

A graphic character on the screen with properties that describe its location, movement, and look.

a)

Sprite

b)

Condition

c)

Until

d)

Behavior

38.

Loops that have a predetermined beginning, end, and increment (step interval).

a)

Sprite

b)

Condition

c)

For Loop

d)

Behavior

39.

A placeholder for a piece of information that can change.

a)

Variable

b)

Condition

c)

For Loop

d)

Behavior

40.

What does WAN stand for?

a)

Wide Area Network

b)

World Area Network

c)

Wide Arena Network

d)

World Arena Network

41.

A computer network is _______ computers connected together

a)

2

b)

A large number

c)

2 or more

42.

What does LAN stand for?

a)

Local Area Network

b)

Local Arena Network

c)

Local Arena Name

d)

Long Area Network

43.

Why use a network?

a)

Share viruses

b)

To easily share documents

c)

To lose data

d)

To install cables

44.

A computer network can share printers and software.

a)

True

b)

False

45.

A computer that is connected to a network is called a ___________.

a)

Stand

b)

Mainframe computer

c)

Workstation or node

d)

Personal computer

46.

which type of computer on a network provides something such as file space?

a)

Client

b)

Server

c)

Peer

d)

Node

47.

Which of the three main topologies rely on a single main cable to transmit data packets?

a)

Ring

b)

Star

c)

Bus

48.

Which of these is NOT an advantage of networks?

a)

Sharing peripheral devices such as printers and scanners

b)

Possible to communicate globally

c)

Can protect against viruses

d)

PCs can be backed up and updated by one central PC

49.

Which is the correct answer to the below:"A number of devices that communicate with each other without the need of the internet"

a)

LAN

b)

TCP/IP

c)

WAN

d)

DSL

50.

Each device connected to the network is called a...

a)

Node

b)

hub

c)

computer

d)

stand alone machine

51.

Which of the following would be the LEAST likely to be used in a LAN?

a)

Wi-Fi

b)

Ethernet Cable

c)

Fiber optic cable

52.

Home networks are more likely to use a...

a)

router

b)

switch

c)

hub

53.

A LAN is a computer network limited to a small area, such as an office, computer laboratory.

a)

True

b)

False

54.

Which of the following would normally be used to connect networks across different continents?

a)

Wi-Fi

b)

Microwave Links

c)

Fiber optic cable

55.

A long distance communications network that covers a wide geographic area, such as a state or country. Covers an area > 30 miles. (Consists of 2 or more LANs.) The Internet is the largest type of WAN.

a)

Client

b)

WAN

c)

Peer

d)

Node

56.

A connection between nodes or between one network and another. Usually created by copper wires, fiber optic cables or wireless connections.

a)

Star

b)

Bus

c)

WAN

d)

Links

57.

Acts as a dispatcher, choosing the best path for information ( data packets) to travel, so a person can get it quickly.

a)

Router

b)

Switch

c)

hub

58.

As a node increases in size, it eventually becomes a ______.

a)

Hub

b)

Center

c)

Network

d)

Nodule

59.

Is called firmware and is permanent

a)

Output device

b)

RAM

c)

ROM

d)

CPU