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WorksheetsTynker 201
Total questions: 36
Worksheet time: 21mins
Name
Class
Date
1.
How many costumes can you add to an actor?
a)
An actor can have up to five costumes
b)
An actor can only have one costume
c)
Some actors can have five, but others can have up to 10
d)
As many as you want
2.
How many actors can you animate at once?
a)
You cannot animate actors
b)
Only 5 actors can be animated on the Stage at any given time the Stage
c)
Only one actor at a time
d)
As many as you want
3.
True or False: To add costumes to an actor, select the stage, go to the Scenes tab, and click the "Add Scene" button.
a)
True
b)
False
4.
What mode lets you reposition actors on the stage?
a)
Play mode
b)
Edit mode
5.
How long does a "Forever" block run?
a)
Once
b)
10 times
c)
A "Forever" loop repeats code blocks inside it over and over until the program ends
d)
A "Forever" loop repeats code blocks inside it over and over even after the program ends
6.
What is the difference between these two code blocks?
a)
The first one will play the animation extremely quickly. The second one will play the animation more slowly and look more natural.
b)
They are the same, and the added 'Wait' block doesn't change anything.
c)
The first one only works for actors with multiple costumes, but the second one works for all actors.
d)
The first one loops through all of the costumes, but the second one will only loop through the first two.
7.
True or false: Your program won't run without using the "On Start" code block at least once.
a)
True
b)
False
8.
How do you make an animation faster?
a)
You use two 'Forever' blocks
b)
You decrease the number in the Wait block, so you wait less time to switch to the next costume
c)
You increase the number in the Wait block, so you wait less time to switch to the next costume
d)
You decrease the number of next costume blocks
9.
What does this code block do?
a)
Creates a costume change
b)
Tells other code what to do when the program starts
c)
Starts your computer
d)
Begins the countdown
10.
True or False: An actor can have only one costume
a)
True
b)
False
11.
True or False: An actor can use the pictured block if they only have one costume.
a)
True
b)
False
12.
What will these code blocks do to the actor?
a)
An animation will play
b)
The Actor will change costumes each time the Play button is pressed
c)
Nothing happens to the Actor
d)
The Actor will change costumes every time the spacebar is pressed
13.
The blank white space that you can edit in a code block is called a "parameter" and allows you to give a code block specific instructions. What goes in the parameter for
a)
The name of the program
b)
The name of the sound
c)
The name of the Actor
d)
Nothing
14.
To make an Actor play a sound when you click on it, the first block you need is:
a)
Next Costume
b)
Play Sound
c)
When Actor clicked
d)
On Start
15.
What does this code block do?
a)
Nothing
b)
Makes the actor turn in a full circle
c)
Makes the actor turn faster
d)
Makes the actor turn forever
16.
What will Gus look like after we turn him 180 degrees from an upside down starting point?
a)
A
b)
B
c)
C
d)
D
17.
Which two code blocks do the same thing?
a)
A and B
b)
B and C
c)
C and D
d)
A and C
18.
What does this code block do?
a)
When you click on the actor, the sound will play
b)
When you click on the actor, no sound will play
c)
When you click the Play button, the sound will play
d)
Nothing - an "On start" block is needed
19.
What happens when you increase the value of the repeat block?
a)
The actor doesn't turn
b)
The actor turns more
c)
The actor turns less
d)
The actor turns the same amount
20.
The language that tells a computer what to do...
a)
condition
b)
code
c)
actor
d)
command
21.
The background of the project where actors are placed...
a)
counting loop
b)
stage
c)
sequence
d)
conditional statement
22.
The order in which steps or events happen...
a)
loop
b)
condition
c)
sequence
d)
counting loop
23.
A specific action or instruction that tells the computer what to do...
a)
command
b)
conditional statement
c)
actor
d)
stage
24.
An action that repeats one or more commands over and over
a)
code
b)
loop
c)
stage
d)
actor
25.
A loop that repeats one or more commands a specific number of times...
a)
conditional statement
b)
sequence
c)
code
d)
counting loop
26.
Where will the Actor be after running this code block?
a)
The Actor will end up to the right of where he/she started
b)
The Actor will end up to the left of where he/she started
c)
The Actor will end up above where he/she started
d)
The Actor will end up below where he/she started
27.
Which of these code blocks would cause the Actor to move down and to the left?
a)
A.
b)
B.
c)
C.
d)
D.
28.
True or False: You can only use this play sound block once per project.
a)
True
b)
False
29.
Cathy wants to program a radio and four of her actors so that when she clicks on the radio, music will play and her four Actors will dance. Which group of code blocks will help her do that?
a)
A.
b)
B.
c)
C.
d)
D.
30.
What does this block do?
a)
It waits until the user presses play to begin running the program
b)
It pauses the entire program for the specified amount of time
c)
It ends the program
d)
It pauses the code block for the specified amount of time
31.
Which of these blocks is used to play background music?
a)
A. Play ___ sound until done
b)
B. Wait ___ Secs
c)
C. Next costume
d)
D. Switch to costume ___
32.
True or false: An Actor cannot use the Next Costume block if they only have one costume
a)
False
b)
True
33.
Which block moves an actor up?
a)
A. Change y by 10 pixels
b)
B. Next Costume
c)
C. When space pressed
d)
D. Repeat 10
34.
What does this code block do?
a)
Creates a costume change
b)
Tells other code what to do when the program starts
c)
Starts your computer
d)
Begins the countdown
35.
The order in which steps or events happen
a)
Code
b)
Sequence
c)
Condition
d)
Command
36.
An action that repeats one or more commands over and over
a)
Conditional Statement
b)
Condition
c)
Counting Loop
d)
Loop
Reset
