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VIDEO GAME DESIGN INDUSTRY 1 QUIZ

Total questions: 16

Worksheet time: 8mins

Name
Class
Date
1.

The video game design industry involves the process of...

a)

creating audio and visual entertainment

b)

creating special effects for movies

c)

creating interactive entertainment

d)

creating blockbuster franchises and movies

2.

Which of the following is NOT a reason for the advancement of the video game design industry

a)

Outburst of affordable home computing

b)

The video game act of 1977

c)

Market demand of home gaming systems

d)

Success of arcade games

3.

In what year was Atari 2600®, a home video game console, released?

a)

1972

b)

1980

c)

1977

d)

1983

4.

Which two video game systems were created in the mid 80's and were very popular

a)

Atari and Pong

b)

Genesis and PlayStation

c)

Nintendo Master System and Atari

d)

Sega Master system and Nintendo Master System

5.

In 1984, a game called TETRIS was created. What was its genre? (what kind of game was it?)

a)

Adventure

b)

Puzzle

c)

simulation

d)

strategy

6.

Which was the FIRST 16 BIT system created?

a)

Super Nintendo

b)

Game Boy Advanced

c)

Sega Genesis

d)

Turbo GrafiX 16

7.

Which system introduced the use of CD-ROMs allowing audio, video and computer data to be accessed simultaneously by the processor?

a)

Sega 32X

b)

Nintendo 64

c)

SONY Playstation

d)

SONY Playstation 2

8.

In what year did Microsoft entered the video game console world and what was the name of the system?

a)

The Dreamcast in the year 2000

b)

The Jaguar in 1998

c)

XBOX in 2000

d)

XBOX in 2001

9.

Which video game company has always dominated the handheld console market?

a)

NINTENDO

b)

SEGA

c)

SONY

d)

MICROSOFT

10.

What is the name of the FIRST ACTIVE gaming system?

a)

Playstation 3

b)

Nintendo Wii

c)

Playstation 2 and the new DUAL SHOCK controllers

d)

DreamCast with the state of the art memory gaming card

11.

Which of the following is NOT a current or emerging technology in the video game design industry

a)

motion control

b)

cloud gaming

c)

warp technology

d)

voice recognition

e)

virtual reality

12.

What is one of the features of voice recognition?

a)

Permitting hands free operation

b)

Increasing the internet speed

c)

Serve as a voice activated alarm system

d)

Recognizing user's mood

13.

How is motion control recognized?

a)

Through an image sensor

b)

Through a camera accessory

c)

through the use of voice recognition technology

d)

Through the use of VR glasses

14.

Which two experiences can High definition graphics and display helps the user enjoy?

a)

experience games in completely photo-realistic worlds

b)

enjoy an immersive experience

c)

The experience to learn how to play sports like professionals

d)

Experience full 720p imagery

e)

Both A and B

15.

Which of the following is REQUIRED for cloud gaming?

a)

A powerful console

b)

A system with large amounts of memory space

c)

Internet service

d)

None of the above

16.

HELP FOR YOUR ESSAY--How does the video game design industry Impacts many aspects of society and culture?

a)

increases revenue in the entertainment software industry

b)

provides positive trends in employment

c)

plays a role in pop culture trends

d)

allows individuals to become proficient in using technology

e)

All of the above