wayground logo

Free Printable Worksheets

Font size

S
M
L
XL
Worksheets

2.4 Media Formatting - all

Total questions: 18

Worksheet time: 10mins

Name
Class
Date
1.

The part of a sound wave that is captured, measured, and assigned a numeric value during digital sound recording.

a)

Sample

b)

Sampling Rate

c)

Vector Images

d)

Raster Images

2.

The amount of memory used to store the numeric value of a sound sample during digital sound recording. 8-bit sound uses eight bits (or one byte) to store the value of each sample.

a)

Lossless Compression

b)

Bitrate

c)

Ray Tracing

d)

Bit Depth

3.

The number of individual samples taken each second during digital sound recording

a)

Frame Rate

b)

Resolution

c)

Color Depth

d)

Sampling Rate

4.

The number of images, or frames, that are taken each second during digital video recording. Most digital videos have a frame rate of about 30 frames per second

a)

Frame Rate

b)

Color Depth

c)

Resolution

d)

Sample

5.

The number of pixels in the width and height of each frame in a digital video recording. The higher the resolution, the clearer the image will be.

a)

Resolution

b)

Frame Rate

c)

Bit Depth

d)

Lossless

6.

The amount of memory the computer uses to display colors in a digital image or a digital video. 8-bit color images use one byte of data for each pixel. 24-bit color uses three bytes for each pixel.

a)

Sample

b)

Glossy

c)

Color Depth

d)

Resolution

7.

Which are examples of Lossless Compression

a)

GIF

b)

PNG

c)

PDF

d)

ZIP

e)

JPG

8.

Which are examples of Lossy Compression?

a)

JPG

b)

MP3

c)

MP4

d)

PNG

e)

PDF

9.

A common lossless compression algorithm that looks for repeated patterns of bits or bytes and records the pattern and the number of times the pattern is repeated.

a)

Run-Length Encoding

b)

Lossless Compression

c)

Compression Artifact

d)

Lossy Compression

10.

A patch of pixels in a compressed image or video that have less visible detail than the rest of the image.

a)

JPEG

b)

ZIP

c)

Run-Length Encoding

d)

Compression Artifact

11.

Computer monitors are made up of tiny red, green, and blue lights. This is called what?

a)

RGB Display

b)

Raster Images

c)

Vector Images

d)

Color Display

12.

These images are the most common kind of digital image. They store every pixel and can be very detailed

a)

Raster Images

b)

Vector Image

c)

PNG

d)

RGB Display

13.

You can increase and decrease the size of the image of this kind of file without losing any image quality

a)

Vector Image

b)

Raster Image

c)

Lossless Compression

d)

PNG

14.

Kilobits of audio data processed each second.

a)

Bitrate

b)

Wireframes

c)

Video Codecs

d)

Ray Tracing

15.

Pieces of software that either compress or decompress digital media.

a)

Compression Artifact

b)

Bitrate

c)

Video Codecs

d)

Wireframes

16.

The first step in designing a 3D model which provides the outline of the model, including only the vertices and lines without including any surfaces, textures, or lighting.

a)

Run-Length Encoding

b)

Compression Artifact

c)

Lossless Compression

d)

Wireframes

17.

The second step in designing a 3D model which converts the models into 2D images on a computer.

a)

Rendering

b)

Ray Tracing

c)

Bitrate

d)

PNG

18.

An advanced rendering method that is used to create incredibly realistic lighting effects for things like video games and movies.

a)

Video Codecs

b)

Wireframes

c)

Ray Tracing

d)

File Compression