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S&S AI

Total questions: 15

Worksheet time: 8mins

Name
Class
Date
1.

A finite sequence of well-defined, computer-implementable instructions, typically to solve a class of problems or to perform a computation is

a)

an algebra

b)

an algorithm

c)

analytics

d)

direction

2.

Electronic environments that are sensitive and responsive to the presence of people are called

a)

artificial neural networks

b)

data mining

c)

ambient intelligence

d)

distant intelligence

3.

The discovery, interpretation, and communication of meaningful patterns in data is called analytics.

a)

true

b)

false

4.

Computing systems vaguely inspired by the biological neural networks that constitute animal brains are called

a)

artificial neural network

b)

legitimate neural network

c)

machine learning

d)

game theory

5.

Augmented reality is an interactive experience of a real-world environment where the objects that reside in the real-world are "augmented" by computer-generated perceptual information.

a)

true

b)

false

6.

A chatbot is

a)

A robot that likes to talk a lot.

b)

A person that talks like a robot.

c)

A computer program or an artificial intelligence which conducts a conversation via auditory or textual methods.

d)

A computer program the discovers data sets to enable machine learning.

7.

What is the hardware and/or software that mimics the functioning of the human brain and helps to improve human decision-making with the goal of more accurate models of how the human brain/mind senses, reasons, and responds to stimulus.

a)

Cognitive computing

b)

Ambient computing

c)

Chatbot

d)

Conscious computing

8.

Data mining is

a)

the process of entering data.

b)

hackers breaking into secure websites.

c)

the process of deleting data sets on a computer.

d)

the process of discovering patterns in large data sets.

9.

What is game theory?

a)

A field in mathematics founded by John von Neumann.

b)

The study of mathematical models of strategic interaction between rational decision-makers.

c)

Includes the minimax theorem, which states there exists a pair of strategies for both players that allows each to minimize his/her maximum losses.

d)

all of the above

10.

What is the scientific study of algorithms and statistical models that computer systems use in order to perform a specific task effectively without using explicit instructions, relying on patterns and inference instead?

a)

machine learning

b)

analytics

c)

data mining

d)

algorithm

11.

A part of artificial intelligence concerned with the interactions between computers and human (natural) languages.

a)

analytics

b)

data mining

c)

natural language processing

d)

artificial language processing

12.

What is reinforcement learning?

a)

An area of machine learning concerned with how software agents ought to take actions in an environment in order to maximize some notion of cumulative reward.

b)

An area of machine learning concerned with how software agents ought to take actions in an environment in order to punish and reward.

c)

The machine learning task of learning a function that maps an input to an output based on example input-output pairs.

d)

Computer program or an artificial intelligence which conducts a conversation via auditory or textual methods.

13.

A type of machine learning that looks for previously undetected patterns in a data set with no pre-existing labels and with a minimum of human supervision.

a)

supervised learning

b)

unsupervised learning

c)

ambient intelligence

d)

augmented reality

14.

Supervised learning is the task of human learning a function to map an output to an input based on what the person likes.

a)

true

b)

false

15.

What is the test of a machine's ability to exhibit intelligent behavior equivalent to, or indistinguishable from, that of a human.

a)

game theory

b)

von Neumann test

c)

Turing test

d)

enigma