wayground logo

Free Printable Worksheets

Font size

S
M
L
XL
Worksheets

Fall20_McCann_Quizizz

Total questions: 10

Worksheet time: 12mins

Name
Class
Date
1.

According to Unit 6, Many teachers find that using electronic games in the classroom helps students retain information but also keeps them __________________ and _________________.

a)

happy and healthy

b)

engaged and motivated

c)

bored and sleeping

d)

silly and motivated

2.

Why bring electronics into the classroom? (Check all that apply)

a)

It is user friendly

b)

Kids love games

c)

They're familiar tools for kids

d)

None of the above

3.

According to the infographic in Unit 6 why do games motivate kids?

(a)  

4.

According to the infographic in Unit 6, what was the best selling Edu-App?

a)

Facebook

b)

Nearpod

c)

Curious George at the Zoo

d)

Kahoot

5.

Explain the difference between Gaming and Gamification?

4 lines
6.

In the 20015 study, Leaning found that gamification in education offers the following benefits (select all that apply):

a)

Students feel ownership over their learning

b)

Students are so relaxed they fall asleep

c)

Students have more fun

d)

Students are more comfortable in gaming environments

e)

Students are able to win agains their siblings.

7.

What is the difference between gamification and game-based learning?

4 lines
8.

An argument against gaming in the classroom is that, ______________________________

a)

The Oregon Trail to us all many things about social studies.

b)

It imposes a predigested value system

c)

It does not challenge students to create and identify goals

9.

Name an example of a gamification site:

(a)  

10.

What is your opinion of using gamification in the classroom?

a)

I already use it and continue to because it is great for my students

b)

I have tried some in my class room and it has engaged them so I would like to try to more

c)

I have never used this but would like to try slowly.

d)

I have never tried it or i have tried it but didn't like it and do not plan on using it in my classroom.