wayground logo

Free Printable Worksheets

Font size

S
M
L
XL
Worksheets

First Model Test MCQ - HCI

Total questions: 100

Worksheet time: 50mins

Name
Class
Date
1.

HCI - Abbreviation

a)

Human-computer interruption

b)

Hand-Computer Interface

c)

Human-computer Interaction

d)

Humanity Computer Indevice

2.

Find the effectors in the given list.

a)

Computer

b)

Limbs

c)

Human

d)

Device

3.

Process in reading

a)

syntactic and semantic analysis

b)

synchronus and semantic analysis

c)

syntactic and setting analysis

d)

system and semantic analysis

4.

Types of Repository

a)

Episodic & semantic

b)

semantic & System

c)

Epic & Sound

d)

Semantic & ironic

5.

Identify the sense if human in the list

a)

Walk

b)

Move

c)

Run

d)

Smell

6.

usability is an

a)

effectiveness of human performance

b)

effectiveness of system performance

7.

Identify is the tool for layout

a)

Grouping and structure

b)

Design Process

c)

Hierarchy

8.

Design involves

a)

constraints and trade-off

b)

understanding the raw materials

c)

all the above

9.

Interaction starts with getting to know

a)

users and their context

b)

Machine and Interface

10.

Define DESIGN

a)

achieving goals within constraints

b)

Appearance

11.

Multimedia incorporates different media

a)

Images & Sounds

b)

DVD & Pendrive

12.

Applications of hypermedia include

a)

online help, education and e-commerce

b)

System Design and Website Development

13.

JPEG

a)

Joint Photographic Experts Group

b)

Joint Print Essential Group

14.

Animation is the appearance of motion that is created by displaying a

a)

series of still images

b)

series of still videos

15.

BMP and TIFF needs

a)

Viewer software

b)

writer Software

16.

What is LiMo

a)

Linux-based mobile platform

b)

Line-based mobile platform

17.

proprietary version

a)

MAC OS X

b)

Linux

18.

The context is core to the

a)

mobile experience

b)

Live Experience

19.

What is Site Maps

a)

mobile information architecture

b)

Location Map of Website Server

20.

Generously utilize headings

a)

text-based headings to indicate to the user what is to come.

b)

Name of the Design Layout active in the display

21.

Two common approaches to targeting a drop

a)

Placeholder target, Insertion target

b)

holder target, form target

22.

Types of overlays

a)

Dialog, Detail Overlay

b)

Background, Color Overlay

23.

When will a drop be valid?

a)

The drop target highlights

b)

The drop target hiddens

24.

Contextual Tools are the Web’s version of the desktop’s

a)

right-click menus

b)

double-click menus

25.

Virtual Scrolling

a)

implementation of websites pagination

b)

implementation of website panels

26.

Reasoning is the process

a)

Draw conclusions

b)

Thinking

c)

Forgetting

d)

Interference

27.

Deductive reasoning derives

a)

Logical Conclusion

b)

Magical Conclusion

c)

Radical Conclusion

d)

None

28.

Inductive reasoning is

a)

Infer Information

b)

Predicted Information

c)

Transfer Information

d)

Derived Information

29.

Abductive reasoning

a)

derive explanations for the events we observe

b)

derive explanations for the events we haven't meet

c)

derive action for the events we observe

d)

Wait for the events to observe

30.

Human problem solving is characterized by

a)

solutions seem to be original and creative

b)

problem to be original and creative

c)

Collective Information

d)

None of the above

31.

Gestalt psychologists were answering the claim

a)

made by behaviorists

b)

made by knowledge

c)

made by information

d)

all the above

32.

Problem space theory is

a)

means–ends analysis

b)

means–finds analysis

c)

end–end analysis

d)

right–left analysis

33.

Who proposed the problem space theory

a)

Newell and Simon

b)

well and Simon

c)

Newell and Salmon

d)

None

34.

Skill acquisition is

a)

handling unfamiliar problems

b)

handling familiar problems

c)

handling problems

d)

handling Results

35.

Analogy in problem solving

a)

Similarities between the known domain and the new one

b)

Meaning Solving

c)

Additional Solving skill

d)

None of the above

36.

Keyboard Layout

a)

26 Key Layout

b)

29 Key Layout

37.

Text Entry Devices

a)

plain keyboard

b)

alphanumeric keyboard

38.

Keyboard arrangements

a)

PWERTY

b)

QWERTY

39.

Touchpad usual size

a)

2–3 inches square

b)

1–2.2 inches square

40.

Special displays - Max Pixels

a)

4096 × 4096 pixels

b)

4092 × 4092 pixels

41.

HDTV wide screen format which has an aspect ratio

a)

16:9

b)

4:3

42.

Cursor keys

a)

Four keys on the keyboard

b)

Four keys on the Mouse

43.

Type of Mouse we using

a)

Optical Mouse

b)

weighted ball Mouse

44.

Example for Eyegaze

a)

Google Glass

b)

Goodle Glass

45.

the structures of design

a)

local structure - global structure

b)

Design Structure - Interface Design

46.

Identify is the tool for layout

a)

Grouping and structure

b)

Design Process

c)

Hierarchy

47.

iterative design is a

a)

purposeful design process

b)

maintenance design process

48.

Throw-away -

a)

The prototype is built and tested

b)

The prototype is designed and processed

49.

Techniques for prototyping

a)

Storyboards

b)

Limited functionality simulations

c)

High-level programming support

50.

Identify the non functional feature

a)

Safety and Privacy

b)

Interactive Design

51.

hypertext means

a)

extra capabilities imparted to normal or standard text

b)

extra captions imparted to links

52.

A hypertext consists of two different parts

a)

Anchor and link

b)

Hypertext and URL

53.

Common audio formats include

a)

WAV, MID, and MP3.

b)

MAV, MED, and MP4

54.

MPEG

a)

Moving Picture Experts Group

b)

Motion Picture Experts Group

55.

Multimedia Authoring Software

a)

Macromedia Director

b)

Movie Maker

c)

Macromedia Flash

d)

All the above

56.

Layout is an important

a)

Display Element

b)

Design Element

57.

Color palettes typically consist of a predefined

a)

Number of Colors

b)

Color Elements

58.

Mobile Layout

a)

Portait

b)

Landscape

c)

Both

59.

What is Iconography

a)

communicate ideas and actions to users

b)

Icon act as shortcut

60.

Games are

a)

Native Application

b)

Framework

61.

licensed platforms?

a)

Java Micro Edition

b)

Java Macro Edition

c)

HTML Micro Edition

62.

What are the Proprietarys?

a)

BlackBerry

b)

iPhone

c)

Both A & B

63.

Select Mobile OS

a)

Mac OS X

b)

Windows Mobile

c)

Palm OS

d)

All the above

64.

Cocoa Touch is an

a)

API

b)

Language

c)

Device

65.

SDK

a)

sustain development kit

b)

Switching development kit

c)

software development kit

66.

What is BREW?

a)

application framework

b)

device layout

c)

system design

67.

What is Flash Lite

a)

application framework

b)

widget applications

68.

WRT

a)

Web Runtimes

b)

Website Reconnect Time

69.

SMS applications

a)

Limit to 160 Characters

b)

Limit to 140 Characters

70.

types of Mobile Application

a)

Mobile Websites

b)

SMS

c)

Native Applications

d)

All the Above

71.

best practices in layout design

a)

Clear focus

b)

Button Click

c)

Display Vs editing

d)

Both A & C

72.

Check the types of selection patterns

a)

Collected Selection

b)

Object Selection

c)

Form Selection

d)

Button Click

73.

What is Muttons

a)

(menu + button = mutton)

b)

(mute + button = mutton)

74.

Input Overlays

a)

Subscribe Popup

b)

display overlay

75.

Inline Paging

a)

Switching the user from one page to rest of the page

b)

Switching the content in and leaving the rest of the page stable

76.

Simple model of human interaction proposed by

a)

Thomans Maran

b)

Card, moran

77.

sensitivity of cones to blue light

a)

lower blue acuity

b)

higher blue acuity

78.

who proposed the eco system

a)

Lindeman

b)

Tansley

79.

Interaction design concerned with ___________

a)

Making something cool and interesting

b)

Person in front of the screen

c)

Conversation back and forth

d)

Machines with interactive systems

80.

Basic activities in Interactive design EXCEPT

a)

Identifying needs and establishing requirements

b)

Building interactive versions of the designs

c)

Testing the prototype

d)

Evaluating designs

81.

Define life cycle model in HCI.

a)

Spiral, usability engineering

b)

Star, usability engineering

c)

usability engineering, iterative design

d)

Star, iterative design

82.

The Usability Engineering involve three phase EXCEPT:

a)

Requirement Analysis

b)

Implementation

c)

Installation

d)

Design, testing, and development

83.

Which is true about is Iterative Design?

a)

Product tested and evaluated repeatedly

b)

Process to test the prototype

c)

Process to identify the user need

d)

Products are process using waterfall model

84.

Which one of these is a good reason for taking care to design a good computer human interface

a)

Not every user is a computer expert

b)

Well designed HCIs allow the software to be sold at a better price

c)

Well designed HCIs use less computer resources.

d)

Well designed HCIs allow the computer to run faster

85.

In virtual reality which of the senses cannot currently be portrayed?

a)

Touch

b)

Hearing

c)

Sight

d)

Smell

86.

All blondes are fun.

Christy is a blonde.

Christy is fun.

a)

Reasoning

b)

Inductive Reasoning

c)

Adductive Reasoning

d)

Deductive Reasoning

87.

Human Factor consist of the following except for:

a)

Analysis

b)

Cognition

c)

Touch

d)

Understanding

88.

This is known to be the Primitives

a)

Touch

b)

Smell

c)

Vision

d)

Taste

89.

Light is perceived as color.

a)

Hue

b)

Brightness

c)

Intensity

d)

Frequency

90.

It is the translations between user and system.

a)

interaction models

b)

ergonomics

c)

interaction styles

d)

context

91.

It is the nature of user/system dialog.

a)

interaction models

b)

ergonomics

c)

interaction styles

d)

context

92.

It is the study of the physical characteristics of interaction.

a)

Typography

b)

Calligraphy

c)

Ergonomics

d)

Economics

93.

Which of the following is NOT an example of Ergonomics?

a)

arrangement of controls and displays

b)

use of colour

c)

surrounding environment

d)

spiritual beliefs

94.

This interface has indirect manipulation with traditional style.

a)

glass interface

b)

industrial interface

c)

input interface

d)

issue interface

95.

Which of the following is NOT a part of common interaction styles?

a)

command line interface

b)

menus

c)

gestures

d)

natural language

96.

These are the information windows that pop up to inform of an important event or request information.

a)

tool bars

b)

menus

c)

buttons

d)

dialogue boxes

97.

It is a confirmation box where individual and isolated regions within a display that can be selected to invoke an action.

a)

button

b)

menu

c)

icon

d)

task

98.

It is about people use something only if it has perceived value and value exceeds cost.

a)

leveraging value

b)

decision value

c)

weighing up value

d)

managing value

99.

Which of the following is NOT a constraint (limit) of a hardware physical design?

a)

ergonomic

b)

legal and safety

c)

color and shape

d)

aesthetic

100.

It is used primarily for data entry or data retrieval .

a)

data

b)

form-fills

c)

information

d)

option