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The Most Dangerous Game Assessment

Total questions: 35

Worksheet time: 2hrs 45mins

Name
Class
Date
1.

Clues that give hints about what will happen later in the story

a)

conflict

b)

inference

c)

foreshadowing

d)

imagery

2.

Problems/ obstacles that the characters must face/ overcome

a)

conflict

b)

foreshadowing

c)

inference

d)

imagery

3.

a reader makes a logical conclusion based on facts/ evidence/ hints from the text

a)

foreshadowing

b)

conflict

c)

inference

d)

imagery

4.

Vivid language that helps the reader create a mental picture; this "shows" what is happeining in the story and helps to bring it to life

a)

foreshadowing

b)

conflict

c)

text structure

d)

imagery

5.

How information is organized; how a story is built

a)

foreshadowing

b)

conflict

c)

inference

d)

text structure

6.

The text structure of this narrative can be described as

a)

cause and effect

b)

problem/ solution

c)

hero's journey

d)

argument

7.

The protagonist is

a)

Zaroff

b)

Rainsford

c)

Ivan

d)

Whitney

8.

The name of the island is

a)

Ship Wreck Island

b)

Ship Slap Island

c)

Ship Shape Island

d)

Ship Trap Island

9.

Which of the following is the best example of foreshadowing in this story?

a)

Whitney's tales of Ship-Trap Island foreshadow the danger present there.

b)

Rainsford's construction of the traps foreshadows that he is an expert hunter.

c)

The fact that Ivan is mute foreshadows his background.

d)

The fact that Rainsford smokes a pipe foreshadows his death.

10.

Rainsford says there are two classes in this world:

a)

the strong and the weak

b)

the intelligent and the feeble minded

c)

the hunters and the huntees

d)

the good and the bad

11.

Rainsford is superstitious.

a)

True

b)

False

12.

When he has fallen off of the yacht, Rainsford swims toward the gun shots . What can be inferred from this?

a)

Rainsford is in survival mode; land is near and people are on it.

b)

Rainsford is hard of hearing; he didn't notice the shots.

c)

Rainsford is about to be murdered.

d)

Rainsford is a fool; he should swim away from the violence.

13.

It is very dark outside. Rainsford describes it as "moist, black velvet." What literary device is this?

a)

conflict

b)

foreshadowing

c)

figurative language

d)

imagery

14.

When Rainsford wakes up on the island, he knows from the position of the sun that it is late in the afternoon. What can we infer about him from this information?

a)

He doesn't know how to go on without technology.

b)

He has excellent survival skills.

c)

He is panicked and he is lost.

d)

He doesn't know now to survive when lost and alone.

15.

When Rainsford lifts the knocker on the door of the chateau, it "creaked up stiffly, as if it had never been used before." What can we infer from this?

a)

The knocker is brand new.

b)

The knocker is broken.

c)

The home is in disrepair.

d)

The home doesn't get many visitors.

16.

"A simple fellow... a bit of a savage," Zaroff says. "He is a Cossack," and his smile showed red lips and pointed teeth. "So am I." This can be described as (choose 2)

a)

an inference

b)

a conflict

c)

foreshadowing

d)

imagery

17.

What do Rainsford and Zaroff have in common? (Choose 3)

a)

They are both old men

b)

They are both avid hunters

c)

They both have money

d)

There are two classes: the hunted and the huntee

e)

They are both American

18.

How do Rainsford and Zaroff differ? Choose the best answer.

a)

Zaroff thinks hunting men is acceptable; Rainsford thinks it is murder.

b)

Zaroff enjoyed his time in the war; Rainsford didn't.

c)

Zaroff is wealthy and Rainsford is poor.

d)

Zaroff eats meat but Rainsford is a vegetarian.

19.

How does Zaroff stock his island with his "big game"?

a)

He uses the tribal people that live on a part of his island.

b)

He invites people to stay with him, then traps them and forces them to hunt.

c)

He causes ship wrecks by putting two false lighthouses out at the rocks.

d)

He has orphans brought to his island and imprisons them.

20.

Zaroff says his prey must (check 3)

a)

have courage

b)

be cunning

c)

be able to reason

d)

have hunting skills

e)

be fast

21.

Why does Zaroff hunt humans?

a)

His experience in the military made him a murderer

b)

It gives him pleasure because it is dangerous

c)

He hates the human race.

d)

He is really a devil disguised as a human.

22.

What would happen to a a man if he chose not to participate in Zaroff's game?

a)

he would be thrown off of a cliff

b)

he would be ignored and sent away

c)

he would be starved and left to die in the dungeon

d)

he would be turned over to Ivan

23.

Why does the General smile and turn away from the tree where Rainsford is hiding?

a)

he thinks that he has found another trail

b)

he wants to save him to hunt another day

c)

he is satisfied with his work for the day

d)

he resolves to find Rainsford the next day

24.

Rainsford's Burmese Tiger pit claimed a victim. Who or what was it?

a)

Ivan

b)

Rainsford

c)

Zaroff

d)

One of Zaroff's hunting dogs

25.

What target does Rainsford's sapling and knife trick hit?

a)

Ivan

b)

Rainsford

c)

Zaroff

d)

One of Zaroff's hunting dogs

26.

Which of the following statements describes a basic THEME in "The Most Dangerous Game"?

a)

Do not trust Russians.

b)

Strength and skill are necessary for survival in all types of situations.

c)

Hunting and killing people can be a challenging activity.

d)

General Zaroff is a serial killer who must be stopped.

27.

What is the CONFLICT of "The Most Dangerous Game?"

a)

Man VS Man

b)

Man VS Nature

c)

Man VS Self

d)

All of these

28.

Which is NOT a setting of "The Most Dangerous Game"?

a)

The thick, dark night of the Carribean

b)

The tangled, tropical jungle island

c)

Zaroff's Castle surrounded by three perilous cliffs

d)

The high pitched cry of the animal that Rainsford hears

29.

The "ordeal" for Rainsford is when

a)

He jumps out to sea to avoid certain death from Zaroff and his dogs

b)

He falls off of the yacht and has to swim toward what he thinks is land

c)

He shows up alive in Zaroff's room after 3 days of being hunted

d)

He kills Zaroff and sleeps in his bed.

30.

Rainsford's "call to adventure" happens when

a)

He jumps off of the cliff, nearly escaping death.

b)

He falls off of the yacht and swims in the direction of the gun shot

c)

He reappears hiding in the curtains of Zaroff's room

d)

He kills Zaroff and sleeps in his bed.

31.

Rainsford is tested when he

a)

discusses superstition with Whitney on the yacht

b)

debates the morality of hunting humans with Zaroff

c)

creates various traps during the hunt as an effort to stop Zaroff

d)

he kills Zaroff and sleeps in his bed

32.

Rainsford "crosses the threshold" when he

a)

Enters Zaroff's Castle

b)

Falls off of the yacht and swims toward the gun shots

c)

Takes the yacht to hunt on the Amazon

d)

leaps out to sea to avoid Zaroff, his dogs, and certain death

33.

The "supreme ordeal" happens when

a)

Rainsford appears in Zaroff's room hiding behind the curtains

b)

Rainsford leaps into the sea to avoid certain death

c)

Rainsford swims toward the gun shots and ends up on land

d)

Rainsford builds various traps to stop Zaroff

34.

The "reward and journey home" happens when

a)

Rainsford falls off of the yacht and swims toward the sound of gun shots

b)

Rainsford builds several traps to try to stop Zaroff

c)

Rainsford leaps out into the sea to avoid certain death

d)

Rainsford kills Zaroff and sleeps in his very comfortable bed.

35.

Rainsfords "ordinary world" could be described as

a)

New York, wealthy, hunter

b)

Russia, military, hunter

c)

England, general, hunter

d)

Tropical Island, writer, hunter